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55156players now
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[US] The Salvaged Few

Online NA 66.51.99.82:28035 checked 9m ago

monthly wipes moddedcarbonpve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
5
server frames a second, the latest hour; the bar fills at 60
Uptime
11h 31m
since its last restart; the bar fills at a day
Rank
#13,004
top 59% · #1407 in NA
Last wipe · new game
19h ago
monthly schedule
Next wipe · continue?
7d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0123400:0007:0014:0006:0013:0021:00Wiped Wed 28 Oct, 03:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
0246800:0007:0014:0006:0013:0021:00Wiped Wed 28 Oct, 03:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 3

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:56 UTC19h ago – – running 0
Wed 21 Oct, 20:25 UTC7d ago 1 halved by day 3 6.3 days 0
Tue 20 Oct, 22:57 UTC8d ago 2 – 0.9 days 0
Fri 2 Oct, 20:31 UTC26d ago 3 halved by day 3 18.1 days 0
Thu 1 Oct, 22:38 UTC FW27d ago 2 – 0.9 days 0
Thu 24 Sep, 20:29 UTC34d ago 1 held half 7.1 days 0
Wed 23 Sep, 09:04 UTC35d ago 1 – 1.5 days 0
Tue 22 Sep, 23:04 UTC36d ago 2 – 0.4 days 0
Tue 22 Sep, 01:22 UTC36d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
58 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
34 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
40 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 31 on average
79 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
35 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
15 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on [US] The Salvaged Few?

Size 6,000 and seed 1337 define the game-generated procedural map on [US] The Salvaged Few. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on [US] The Salvaged Few?

No gather rate appears in the name of [US] The Salvaged Few. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on [US] The Salvaged Few?

The force wipe is the only wipe [US] The Salvaged Few takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 19 hours is how long the current world has been up. Its tags give a monthly wipe schedule.

What happens on [US] The Salvaged Few when wipe day arrives?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 33% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.

Lists and filters

What do the server tags on [US] The Salvaged Few mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; NA (North America): North America is the region it appears under in the server browser are the tags [US] The Salvaged Few publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [US] The Salvaged Few?

Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include [US] The Salvaged Few. You can find it through these server list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Server facts

Which Rust version is [US] The Salvaged Few on?

Rust network protocol 2635 and build 168909 on Linux is the version [US] The Salvaged Few runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [US] The Salvaged Few online right now, and how steady has it been?

Right now the lights are on at [US] The Salvaged Few. Going by the uptime it reports, the last restart was about 11 hours ago. It was up 96% of the time over the last 7 full days: 162 of 168 hours on. Rust Leaderboard logged it for the first time on 21 September 2026.

How well does [US] The Salvaged Few perform?

The 48-hour average is 5 server fps; the floor was 5. Buildings, deployables and all the rest of the world took the entity count as high as 156,681. It drew up to 4,435 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is [US] The Salvaged Few hosted?

In North America, says [US] The Salvaged Few, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 66.51.99.82:28035 is its address.

Population

Where does [US] The Salvaged Few sit on the leaderboard?

[US] The Salvaged Few takes #13,004 for the week's player hours and #1,407 in North America, with a spot in the top 59% of all ranked servers.

How many players are on [US] The Salvaged Few right now?

The live score is 0 players on [US] The Salvaged Few, out of 50 slots. 1 was the high point over seven days, with 0 players on average.

Connect

How do I join [US] The Salvaged Few?

In the Rust console (F1) enter client.connect 66.51.99.82:28035. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.