server frames a second, the latest hour; the bar fills at 60
Uptime
9h 46m
since its last restart; the bar fills at a day
Rank
#7,314
top 33%
Last wipe · new game
23h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1
The first 48 hours of its last wipes
Fri 23 OctThu 22 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 8, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 02:47 UTC23h ago
–
–
running
5
Fri 23 Oct, 03:23 UTC6d ago
8
halved by day 1
6 days
0
Thu 22 Oct, 20:58 UTC7d ago
8
–
0.3 days
0
Sat 17 Oct, 21:16 UTC12d ago
8
halved by day 1
5 days
0
Sat 17 Oct, 10:12 UTC12d ago
8
–
0.5 days
1
Sat 17 Oct, 03:27 UTC12d ago
8
–
0.3 days
0
Tue 13 Oct, 05:26 UTC16d ago
7
halved by day 1
3.9 days
0
Mon 12 Oct, 06:07 UTC17d ago
7
–
1 days
0
Sat 3 Oct, 03:21 UTC26d ago
9
halved by day 3
9.1 days
0
Fri 2 Oct, 01:47 UTC28d ago
7
–
1.1 days
0
Thu 1 Oct, 17:23 UTCFW28d ago
7
–
0.3 days
0
Thu 1 Oct, 08:48 UTC28d ago
7
–
0.4 days
0
Sun 27 Sep, 16:08 UTC32d ago
3
held half
3.7 days
2
Thu 24 Sep, 05:08 UTC35d ago
8
halved by day 1
3.5 days
0
Wed 23 Sep, 20:18 UTC36d ago
8
–
0.4 days
0
Wed 23 Sep, 02:21 UTC37d ago
8
–
0.7 days
0
Mon 21 Sep, 16:05 UTC38d ago
6
–
1.4 days
0
Sun 20 Sep, 06:08 UTC39d ago
4
–
1.4 days
0
Sat 19 Sep, 03:51 UTC40d ago
4
–
1.1 days
0
Wed 16 Sep, 09:08 UTC43d ago
2
held half
2.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Which map is loaded on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
The game generates a procedural map for Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain: size 1,250, seed 1. From this page RustMaps displays it, since the same size and seed always give the same map. Mauna Loa is the map name shown.
What are the rules and settings on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as minigames & battle royale, parkour, arenas, battle royale, Bedwars. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. Anti-cheat is off: VAC is disabled.
Reset times
What is the wipe schedule on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 23 hours.
What happens on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain when wipe day arrives?
The average peak across its recent wipes is 8 players. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Tags
What do the server tags on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp999 (Max players): It holds 999 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^e (Minigames): Play minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): Kits and boosted rates make for quick PvP; ^j (Battle royale): The zone closes while you loot and fight; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use are listed under Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain appears on the following Rust Leaderboard lists: Best modded Rust servers, Best Rust aim training servers and Rust battlefield servers. You can find it through these server list filters: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Which Rust version is Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain running?
Rust network protocol 2635 and build 168909 on Linux is what Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain runs. Steam updates your game so it sits on the same protocol needed to join.
Is Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain online right now, and how steady has it been?
Player one, Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain is online as you read this. The uptime figure puts the last restart at roughly 9 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain perform?
The 48-hour average is 36 server fps; the floor was 1. At its peak the world carried 3,023 entities: buildings, deployables and the rest. It drew up to 1,503 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain hosted?
No region is published by Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 66.70.179.129:27015 is its address.
Population
Where does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain sit on the leaderboard?
Player hours over seven days put Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain at #7,314, among the top 33% of ranked servers.
How many players are on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain right now?
0 players fill 999 slots on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain right now. Seven days back: an average of 0 players, a peak of 8. In the last 48 hours, 19:00 UTC drew the highest average: 2 players.
How to join
How do I join Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?
In the Rust console (F1) enter client.connect 66.70.179.129:27015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/PWsBbpjdwk.
Server tags
what each one means
Published asmp999,ptrak,$r?,v2635,^z,^y,^e,^d,^i,^j,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival, standard Rust style.
mp999
Max playersIt holds 999 slots.
ts8
Group limitThe default cap of 8 per team applies here.
v2635
ProtocolYour game must run protocol 2635 to join.
cs168909
BuildBuild: 168909.
ptrak
NetworkingRakNet is the game's standard network layer, and it is what runs here.
$r?
Region codeRegion: not set.
Gameplay
^e
MinigamesPlay minigames such as arenas, Bedwars and parkour.
^d
Combat trainingTraining for aim and PvP, with loot provided.
^i
BattlefieldKits and boosted rates make for quick PvP.
^j
Battle royaleThe zone closes while you loot and fight.
Mods and access
^z
ModdedThis is Modded: the game is changed by plugins or settings.
^y
CarbonCarbon is the plugin framework in use.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.