DYSFUNCTIONAL FAMILY RUST
Online NA 67.146.3.161:28015 checked 15m ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 56
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 04m
- since its last restart; the bar fills at a day
- Rank
- #14,858
- top 67% · #1505 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on DYSFUNCTIONAL FAMILY RUST?
The game generates a procedural map for DYSFUNCTIONAL FAMILY RUST: size 5,000, seed 754859044. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on DYSFUNCTIONAL FAMILY RUST?
The name of DYSFUNCTIONAL FAMILY RUST carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as build & creative, build freely in a sandbox, no gather. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on DYSFUNCTIONAL FAMILY RUST?
Too few of DYSFUNCTIONAL FAMILY RUST's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 51 days 8 hours.
Tags
What do the server tags on DYSFUNCTIONAL FAMILY RUST mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^k (Build server): Design and practise your bases here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): North America is the region it appears under in the server browser are listed under DYSFUNCTIONAL FAMILY RUST. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include DYSFUNCTIONAL FAMILY RUST?
Best modded Rust servers, Rust build server leaderboard, Rust PvE servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include DYSFUNCTIONAL FAMILY RUST. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is DYSFUNCTIONAL FAMILY RUST running?
Rust network protocol 2635 and build 168909 on Windows is the version DYSFUNCTIONAL FAMILY RUST runs. Matching the protocol is what joining needs; Steam handles the update.
Is DYSFUNCTIONAL FAMILY RUST up right now, and how steady is it?
Right now the lights are on at DYSFUNCTIONAL FAMILY RUST. About 7 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 166 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does DYSFUNCTIONAL FAMILY RUST perform?
57 server fps on average across the last 48 hours, never dropping below 31. Buildings, deployables and all the rest of the world took the entity count as high as 156,177. Memory use peaked at 4,275 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is DYSFUNCTIONAL FAMILY RUST hosted?
The NA tag on DYSFUNCTIONAL FAMILY RUST puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 67.146.3.161:28015.
The crowd
Where does DYSFUNCTIONAL FAMILY RUST sit in the rankings?
Seven-day player hours rank DYSFUNCTIONAL FAMILY RUST at #14,858 overall, #1,505 in North America, and inside the top 67% of all ranked servers.
How many players are on DYSFUNCTIONAL FAMILY RUST right now?
On DYSFUNCTIONAL FAMILY RUST, 0 players are in and 20 slots are on the board. Its average over the past week is 0 players, peaking at 1. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 0 players.
How to join
How do I join DYSFUNCTIONAL FAMILY RUST?
Type client.connect 67.146.3.161:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://dysfunctionalfamilyservers.space.