Hell Yeah PVE+
Online 72.208.115.154:20015 checked 11m ago
Stats
- Players
- 1/ 100
- 1% full
- Slots
- 99open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 106
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8h 43m
- since its last restart; the bar fills at a day
- Rank
- #8,964
- top 40%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Hell Yeah PVE+?
The game generates a procedural map for Hell Yeah PVE+: size 4,500, seed 696969. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Hell Yeah PVE+?
Hell Yeah PVE+ says nothing in its name about a gather rate. Groups reach 100 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Hell Yeah PVE+?
The force wipe is the only wipe Hell Yeah PVE+ takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 26 days 5 hours. A wipe once a month is set out in its tags.
What happens on Hell Yeah PVE+ when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on Hell Yeah PVE+ mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts100 (Group limit): The team size limit is 100; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Hell Yeah PVE+. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Hell Yeah PVE+?
Hell Yeah PVE+ appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is Hell Yeah PVE+ on?
Rust network protocol 2635 and build 168909 on Linux is the version Hell Yeah PVE+ runs. Matching the protocol is what joining needs; Steam handles the update.
Is Hell Yeah PVE+ online right now, and how steady has it been?
Player one, Hell Yeah PVE+ is online as you read this. The uptime figure puts the last restart at roughly 8 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Hell Yeah PVE+ perform?
The 48-hour average is 96 server fps; the floor was 52. At its peak the world carried 132,159 entities: buildings, deployables and the rest. Memory use peaked at 5,248 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Hell Yeah PVE+ hosted?
Nothing about a region is published by Hell Yeah PVE+. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 72.208.115.154:20015.
Player count
Where does Hell Yeah PVE+ sit in the rankings?
Player hours over seven days put Hell Yeah PVE+ at #8,964, among the top 40% of ranked servers.
How many players are on Hell Yeah PVE+ right now?
1 players fill 100 slots on Hell Yeah PVE+ right now. 2 was the high point over seven days, with 0 players on average. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.
Getting in
How do I join Hell Yeah PVE+?
Type client.connect 72.208.115.154:20015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
