HUMANLINK x2 | FR | Familial
Online EU 76.13.46.25:28115 checked 12m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 3
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 2h
- since its last restart; the bar fills at a day
- Rank
- #15,323
- top 69% · #2559 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #519 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on HUMANLINK x2 | FR | Familial?
Size 2,500 and seed 1699737463 define the game-generated procedural map on HUMANLINK x2 | FR | Familial. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on HUMANLINK x2 | FR | Familial?
Gather rates here sit at 2x — HUMANLINK x2 | FR | Familial says so in its own name. 3 players is the group limit (trio). It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on HUMANLINK x2 | FR | Familial?
From the force wipe comes the estimate for HUMANLINK x2 | FR | Familial's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 49 days 15 hours. A wipe once a month is set out in its tags.
Tags
What do the server tags on HUMANLINK x2 | FR | Familial mean?
The server browser reads these tags from HUMANLINK x2 | FR | Familial: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts3 (Group limit): The team size limit is 3; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163493 (Build): Build: 163493; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include HUMANLINK x2 | FR | Familial?
These Rust Leaderboard lists count HUMANLINK x2 | FR | Familial among them: 2x Rust servers, ranked live, Best EU Rust servers, Best modded Rust servers and Trio Rust servers: the scoreboard. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
About the server
Which Rust version is HUMANLINK x2 | FR | Familial on?
The build behind HUMANLINK x2 | FR | Familial: Rust network protocol 2633 and build 163493 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is HUMANLINK x2 | FR | Familial up right now, and how steady is it?
HUMANLINK x2 | FR | Familial is up, live and reachable this moment. About 5 days 2 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does HUMANLINK x2 | FR | Familial perform?
17 server fps on average across the last 48 hours, never dropping below 2. Buildings, deployables and all the rest of the world took the entity count as high as 31,863. The top memory figure was 2,028 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is HUMANLINK x2 | FR | Familial hosted?
Its EU tag places HUMANLINK x2 | FR | Familial in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 76.13.46.25:28115.
The crowd
Where does HUMANLINK x2 | FR | Familial sit on the leaderboard?
Seven-day player hours rank HUMANLINK x2 | FR | Familial at #15,323 overall, #2,559 in Europe, and inside the top 69% of all ranked servers. Rank #519 when lined up against trio servers.
How many players are on HUMANLINK x2 | FR | Familial right now?
0 players fill 10 slots on HUMANLINK x2 | FR | Familial right now. A seven-day average of 0 players is the score here.
How to join
How do I join HUMANLINK x2 | FR | Familial?
Type client.connect 76.13.46.25:28115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.