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11717servers on
Hi-score
72352players now
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246fresh wipes · 3h
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California | Build Server

Online NA 76.133.251.206:29015 checked 11m ago

monthly wipes vanillamoddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
1
7-day average · peak 5
FPS
239
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 20h
since its last restart; the bar fills at a day
Rank
#3,619
top 16% · #603 in NA
Last wipe · new game
28d ago
monthly schedule
Next wipe · continue?
6d 7h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246812:0022:0007:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0022:0007:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 7h. The force wipe · high confidence

14.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

6d 7h
Thu 5 Nov, 19:00 UTC
FW
34d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:28 UTC7d ago 3 – running 0
Thu 1 Oct, 18:12 UTC FW28d ago 1 halved by day 4 21.6 days 0
Thu 24 Sep, 05:29 UTC36d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 6 on average
0 / 200
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
3 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
NA · groups of 16+ · monthly · 1 on average
1 / 200
31 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 13 on average
7 / 150
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
2 / 125

Quick answers

from the figures on this page

How it plays

Which map is loaded on California | Build Server?

California | Build Server runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.

What are the rules and settings on California | Build Server?

The name of California | Build Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Vanilla is what it calls itself: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on California | Build Server?

Once a month California | Build Server wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 28 days 17 hours. Its tags give a monthly wipe schedule.

What happens on California | Build Server when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. 38 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.5.

Lists and filters

What do the server tags on California | Build Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): North America is the region it appears under in the server browser are listed under California | Build Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include California | Build Server?

Best modded Rust servers, Rust build server leaderboard and Best US Rust servers are the Rust Leaderboard lists that include California | Build Server. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server details

Which Rust version is California | Build Server running?

The build behind California | Build Server: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is California | Build Server online right now, and how steady has it been?

Right now the lights are on at California | Build Server. The uptime figure puts the last restart at roughly 6 days 20 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does California | Build Server perform?

237 server fps on average across the last 48 hours, never dropping below 202. Up to 14,044 entities were in play, buildings and deployables among them. Memory use peaked at 2,470 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is California | Build Server hosted?

Its NA tag places California | Build Server in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 76.133.251.206:29015.

Population

Where does California | Build Server sit on the leaderboard?

Seven-day player hours rank California | Build Server at #3,619 overall, #603 in North America, and inside the top 16% of all ranked servers.

How many players are on California | Build Server right now?

The live score is 0 players on California | Build Server, out of 50 slots. 5 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 23:00 UTC, averaging 3 players.

Getting in

How do I join California | Build Server?

In the Rust console (F1) enter client.connect 76.133.251.206:29015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/t77M3yAgKu is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.