Stats
- Players
- 24/ 400
- 6% full
- Slots
- 376open
- 400 max players
- 7-day avg
- 16
- 7-day average · peak 52
- FPS
- 236
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 38m
- since its last restart; the bar fills at a day
- Rank
- #723
- top 3%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW27d ago | 18 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [EU] Facepunch Primitive 1?
The game generates a procedural map for [EU] Facepunch Primitive 1: size 4,250, seed 550311472. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [EU] Facepunch Primitive 1?
No gather rate appears in the name of [EU] Facepunch Primitive 1. The game's default applies: groups of 8 players at most. It plays as primitive, bows, spears and melee, with no guns. Players may raid and fight each other. The in-game Official tab lists it. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on [EU] Facepunch Primitive 1?
Wipes on [EU] Facepunch Primitive 1 come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 27 days 20 hours is how long the current world has been up. Monthly wipes are what the tags promise.
What happens on [EU] Facepunch Primitive 1 when wipe day arrives?
At their busiest, its recent wipes averaged 18 players. The crowd on the latest wipe topped out 2 hours in.
Lists and filters
Who is behind [EU] Facepunch Primitive 1?
The same operator most likely runs them all: [EU] Facepunch Primitive 1 publishes a playrust.com hostname, as do 124 other servers we track.
What do the server tags on [EU] Facepunch Primitive 1 mean?
Read by the game's server browser, official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp400 (Max players): The server has 400 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is open to newcomers; sc2 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are listed under [EU] Facepunch Primitive 1. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [EU] Facepunch Primitive 1?
These Rust Leaderboard lists count [EU] Facepunch Primitive 1 among them: Rust tutorial servers, Best EU Rust servers, Official Rust server leaderboard and Primitive Rust servers, scored. You can find it through these server list filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server facts
Which Rust version is [EU] Facepunch Primitive 1 running?
The build behind [EU] Facepunch Primitive 1: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [EU] Facepunch Primitive 1 online right now, and how steady has it been?
[EU] Facepunch Primitive 1 is up, live and reachable this moment. About 38 minutes ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [EU] Facepunch Primitive 1 perform?
The 48-hour average is 236 server fps; the floor was 228. Buildings, deployables and all the rest of the world took the entity count as high as 126,165. Memory use peaked at 5,991 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [EU] Facepunch Primitive 1 hosted?
No region tag comes from [EU] Facepunch Primitive 1, but Europe is where its name points. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 79.137.98.158:28015.
The crowd
Where does [EU] Facepunch Primitive 1 sit on the leaderboard?
Player hours for the week place [EU] Facepunch Primitive 1 at #723, in the top 3% of every ranked server.
How many players are on [EU] Facepunch Primitive 1 right now?
24 players fill 400 slots on [EU] Facepunch Primitive 1 right now. Its average over the past week is 16 players, peaking at 52. Peak activity over the last 48 hours came at 19:00 UTC, with an average of 26 players.
Getting in
How do I join [EU] Facepunch Primitive 1?
In the Rust console (F1) enter client.connect 79.137.98.158:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.
