1UP
11744servers on
Hi-score
73772players now
2UP
137fresh wipes · 3h
Player select Ready

[EU] Facepunch 12

Online 79.137.98.17:28020 checked 14m ago

official monthly wipes vanilla

Stats

Players
8/ 300
3% full
Slots
292open
300 max players
7-day avg
7
7-day average · peak 21
FPS
220
server frames a second, the latest hour; the bar fills at 60
Uptime
23h 40m
since its last restart; the bar fills at a day
Rank
#1,165
top 5%
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
8d 5h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152014:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

38
wipe-day peak
players, last three wipes

Coming wipes

8d 5h
Thu 5 Nov, 19:00 UTC
FW
36d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 38 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
433 / 475
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 214 on average
273 / 300
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 129 on average
133 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 129 on average
130 / 175
Rustafied.com - EU Long - Small II
EU · groups of 16+ · monthly · 42 on average
38 / 100
Aqua Rust | Vanilla Main | No BP Wipes | 50% upkeep
EU · groups of 99+ · monthly · 40 on average
2 / 150

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [EU] Facepunch 12?

[EU] Facepunch 12 runs a procedural map of size 4,500 with seed 88587119, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on [EU] Facepunch 12?

The name of [EU] Facepunch 12 carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. You will find it under Official in the game. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [EU] Facepunch 12?

Wipes on [EU] Facepunch 12 come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 19 hours. Its tags give a monthly wipe schedule.

What happens on [EU] Facepunch 12 when wipe day arrives?

Its recent wipes drew an average of 38 players at peak. 2 hours after the latest wipe, the crowd was at its highest.

Tag guide

Who is behind [EU] Facepunch 12?

The same operator most likely runs them all: [EU] Facepunch 12 publishes a playrust.com hostname, as do 124 other servers we track.

What do the server tags on [EU] Facepunch 12 mean?

The server browser reads these tags from [EU] Facepunch 12: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [EU] Facepunch 12?

[EU] Facepunch 12 appears on the following Rust Leaderboard lists: Rust tutorial servers, Best EU Rust servers, Official Rust server leaderboard and Best vanilla Rust servers. Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only are the filters that surface it on the server list.

Server details

Which Rust version is [EU] Facepunch 12 on?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 12 runs. Matching the protocol is what joining needs; Steam handles the update.

Is [EU] Facepunch 12 online right now, and how steady has it been?

Player one, [EU] Facepunch 12 is online as you read this. About 23 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [EU] Facepunch 12 perform?

224 server fps on average across the last 48 hours, never dropping below 169. At its peak the world carried 129,562 entities: buildings, deployables and the rest. It drew up to 5,533 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [EU] Facepunch 12 hosted?

No region tag comes from [EU] Facepunch 12, but Europe is where its name points. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 79.137.98.17:28020.

Population

Where does [EU] Facepunch 12 sit on the leaderboard?

Player hours for the week place [EU] Facepunch 12 at #1,165, in the top 5% of every ranked server.

How many players are on [EU] Facepunch 12 right now?

8 players fill 300 slots on [EU] Facepunch 12 right now. Its average over the past week is 7 players, peaking at 21. Peak activity over the last 48 hours came at 20:00 UTC, with an average of 14 players.

Getting in

How do I join [EU] Facepunch 12?

In the Rust console (F1) enter client.connect 79.137.98.17:28020. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Leaderboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Slot count: 300.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.