Stats
- Players
- 2/ 6
- 33% full
- Slots
- 4open
- 6 max players
- 7-day avg
- 1
- 7-day average · peak 6
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 43m
- since its last restart; the bar fills at a day
- Rank
- #2,698
- top 12%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:31 UTC25d ago | 3 | – | running | 0 |
| Mon 14 Sep, 11:50 UTC43d ago | 6 | halved by day 10 | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Facepunch Unsecure?
Facepunch Unsecure runs a procedural map of size 4,500 with seed 6974352, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Facepunch Unsecure?
The name of Facepunch Unsecure carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The in-game Official tab lists it. VAC, Valve's anti-cheat, is switched off.
Wipe schedule
What is the wipe schedule on Facepunch Unsecure?
Facepunch Unsecure has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 25 days 17 hours is how long the current world has been up.
What happens on Facepunch Unsecure when wipe day arrives?
The average peak across its recent wipes is 4 players. On the latest wipe, 28 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 10.
Lists and filters
Who is behind Facepunch Unsecure?
The same operator most likely runs them all: Facepunch Unsecure publishes a playrust.com hostname, as do 124 other servers we track.
What do the server tags on Facepunch Unsecure mean?
Read by the game's server browser, official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp6 (Max players): Slot count: 6; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are listed under Facepunch Unsecure. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Facepunch Unsecure?
Official Rust server leaderboard are the Rust Leaderboard lists that include Facepunch Unsecure. You can find it through these server list filters: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
About the server
Which Rust version is Facepunch Unsecure on?
Rust network protocol 2635 and build 168909 on Windows is what Facepunch Unsecure runs. Matching the protocol is what joining needs; Steam handles the update.
Is Facepunch Unsecure online right now, and how steady has it been?
Facepunch Unsecure is up, live and reachable this moment. The uptime figure puts the last restart at roughly 15 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Facepunch Unsecure perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Up to 118,951 entities were in play, buildings and deployables among them. Memory use peaked at 4,368 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Facepunch Unsecure hosted?
On region, Facepunch Unsecure publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 79.137.98.20:28021.
The crowd
Where does Facepunch Unsecure sit on the leaderboard?
Player hours for the week place Facepunch Unsecure at #2,698, in the top 12% of every ranked server.
How many players are on Facepunch Unsecure right now?
The live score is 2 players on Facepunch Unsecure, out of 6 slots. Its average over the past week is 1 players, peaking at 6. Peak activity over the last 48 hours came at 17:00 UTC, with an average of 5 players.
How to join
How do I join Facepunch Unsecure?
In the Rust console (F1) enter client.connect 79.137.98.20:28021. Launch Rust from this page instead and it opens the game through Steam and joins for you.
