1UP
11814servers on
Hi-score
69594players now
2UP
187fresh wipes · 3h
Player select Ready

[EU] Facepunch Staging Primitive Small

Online 79.137.98.21:28015 checked 11m ago

official monthly wipes

Stats

Players
2/ 250
1% full
Slots
248open
250 max players
7-day avg
1
7-day average · peak 8
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
45m
since its last restart; the bar fills at a day
Rank
#2,653
top 12%
Last wipe · new game
2h ago
monthly schedule
Next wipe · continue?
7d 5h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0246814:0023:0008:0016:0002:0011:00Wiped Thu 29 Oct, 10:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608014:0023:0008:0016:0002:0011:00Wiped Thu 29 Oct, 10:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

35 days
usual gap
between real wipes
7
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 26

Coming wipes

7d 5h
Thu 5 Nov, 19:00 UTC
FW
35d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:15 UTC2h ago – – running 1
Thu 24 Sep, 11:45 UTC35d ago 7 – – 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
3 / 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
4 / 120
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
1 / 50
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
3 / 120

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [EU] Facepunch Staging Primitive Small?

Size 3,750 and seed 1756228292 define the game-generated procedural map on [EU] Facepunch Staging Primitive Small. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on [EU] Facepunch Staging Primitive Small?

No gather rate appears in the name of [EU] Facepunch Staging Primitive Small. Up to 8 players per group, which is the game's default. It plays as primitive, melee, spears and bows only, no guns. Fighting and raiding between players are allowed. Rust's Official tab in-game includes it. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on [EU] Facepunch Staging Primitive Small?

[EU] Facepunch Staging Primitive Small runs every 5 weeks on Thursday at 10:15 UTC wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 2 hours. Monthly wipes are what the tags promise.

What happens on [EU] Facepunch Staging Primitive Small when wipe day arrives?

Its recent wipes drew an average of 7 players at peak. On the latest wipe, 32 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 26 is when it dropped under half on the wipes that failed to hold.

Tag guide

Who is behind [EU] Facepunch Staging Primitive Small?

A playrust.com hostname appears on [EU] Facepunch Staging Primitive Small and on 124 other servers we track, which points to one operator.

What do the server tags on [EU] Facepunch Staging Primitive Small mean?

The server browser reads these tags from [EU] Facepunch Staging Primitive Small: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here; primitive means bows, spears and melee; mp250 (Max players): It holds 250 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2636 (Protocol): Join only if your game is on protocol 2636; cs169627 (Build): It runs game build 169627; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [EU] Facepunch Staging Primitive Small?

[EU] Facepunch Staging Primitive Small appears on the following Rust Leaderboard lists: Rust tutorial servers, Best EU Rust servers, Official Rust server leaderboard and Primitive Rust servers, scored. These filters on the server list bring it up: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

Server details

Which Rust version is [EU] Facepunch Staging Primitive Small running?

Rust network protocol 2636 and build 169627 on Windows is the version [EU] Facepunch Staging Primitive Small runs. Matching the protocol is what joining needs; Steam handles the update.

Is [EU] Facepunch Staging Primitive Small up right now, and how steady is it?

[EU] Facepunch Staging Primitive Small is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 45 minutes ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

How well does [EU] Facepunch Staging Primitive Small perform?

60 server fps on average across the last 48 hours, never dropping below 60. Up to 82,000 entities were in play, buildings and deployables among them. The top memory figure was 3,212 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is [EU] Facepunch Staging Primitive Small hosted?

Its name points to Europe, and no region tag is published by [EU] Facepunch Staging Primitive Small. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 79.137.98.21:28015 is its address.

The crowd

Where does [EU] Facepunch Staging Primitive Small sit on the leaderboard?

Player hours over seven days put [EU] Facepunch Staging Primitive Small at #2,653, among the top 12% of ranked servers.

How many players are on [EU] Facepunch Staging Primitive Small right now?

The live score is 2 players on [EU] Facepunch Staging Primitive Small, out of 250 slots. 8 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 12:00 UTC, averaging 3 players.

Connect

How do I join [EU] Facepunch Staging Primitive Small?

Type client.connect 79.137.98.21:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2636,^m,^t,gmprimitive,cs169627,sc2,ts8

On Rust Leaderboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode No guns here; primitive means bows, spears and melee.
mp250
Max players It holds 250 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2636
Protocol Join only if your game is on protocol 2636.
cs169627
Build It runs game build 169627.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.