1UP
11806servers on
Hi-score
72381players now
2UP
114fresh wipes · 3h
Player select Ready

[EU] Facepunch 10

Online 79.137.98.5:28015 checked 6m ago

official monthly wipes vanilla

Stats

Players
8/ 350
2% full
Slots
342open
350 max players
7-day avg
13
7-day average · peak 42
FPS
194
server frames a second, the latest hour; the bar fills at 60
Uptime
8h 36m
since its last restart; the bar fills at a day
Rank
#809
top 4%
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

345
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 345+75 queue – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
349 / 400
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 214 on average
249 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
123 / 175
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 125 on average
105 / 300
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 51 on average
116 / 200
Rustafied.com - EU Long - Small II
EU · groups of 16+ · monthly · 41 on average
65 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [EU] Facepunch 10?

The game generates a procedural map for [EU] Facepunch 10: size 4,500, seed 1657792098. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on [EU] Facepunch 10?

[EU] Facepunch 10 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The in-game Official tab lists it. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [EU] Facepunch 10?

The force wipe is the only wipe [EU] Facepunch 10 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 27 days 3 hours. Its tags give a monthly wipe schedule.

What happens on [EU] Facepunch 10 when wipe day arrives?

At their busiest, its recent wipes averaged 345 players. 45 hours into the latest wipe the crowd peaked, with 75 more in the queue.

Tags

Who is behind [EU] Facepunch 10?

The same operator most likely runs them all: [EU] Facepunch 10 publishes a playrust.com hostname, as do 124 other servers we track.

What do the server tags on [EU] Facepunch 10 mean?

Read by the game's server browser, official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp350 (Max players): Slot count: 350; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under [EU] Facepunch 10. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [EU] Facepunch 10?

Rust tutorial servers, Best EU Rust servers, Official Rust server leaderboard and Best vanilla Rust servers are the Rust Leaderboard lists that include [EU] Facepunch 10. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Server details

Which Rust version is [EU] Facepunch 10 on?

The build behind [EU] Facepunch 10: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is [EU] Facepunch 10 up right now, and how steady is it?

Right now the lights are on at [EU] Facepunch 10. Going by the uptime it reports, the last restart was about 8 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [EU] Facepunch 10 perform?

The 48-hour average is 210 server fps; the floor was 183. Buildings, deployables and all the rest of the world took the entity count as high as 154,523. The top memory figure was 5,954 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [EU] Facepunch 10 hosted?

Its name points to Europe, and no region tag is published by [EU] Facepunch 10. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 79.137.98.5:28015.

Population

Where does [EU] Facepunch 10 sit on the leaderboard?

Player hours over seven days put [EU] Facepunch 10 at #809, among the top 4% of ranked servers.

How many players are on [EU] Facepunch 10 right now?

On [EU] Facepunch 10, 8 players are in and 350 slots are on the board. 42 was the high point over seven days, with 13 players on average. In the last 48 hours, 17:00 UTC drew the highest average: 17 players.

Getting in

How do I join [EU] Facepunch 10?

Type client.connect 79.137.98.5:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Leaderboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp350
Max players Slot count: 350.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.