Stats
- Players
- 6/ 300
- 2% full
- Slots
- 294open
- 300 max players
- 7-day avg
- 7
- 7-day average · peak 21
- FPS
- 230
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 35m
- since its last restart; the bar fills at a day
- Rank
- #1,151
- top 5%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 20 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [EU] Facepunch Small 2?
Size 3,750 and seed 176866603 define the game-generated procedural map on [EU] Facepunch Small 2. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on [EU] Facepunch Small 2?
The name of [EU] Facepunch Small 2 carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The in-game Official tab lists it. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on [EU] Facepunch Small 2?
Once a month [EU] Facepunch Small 2 wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 21 hours. Monthly wipes are what the tags promise.
What happens on [EU] Facepunch Small 2 when wipe day arrives?
The average peak across its recent wipes is 20 players. The crowd on the latest wipe topped out 25 hours in.
Tag guide
Who is behind [EU] Facepunch Small 2?
124 other servers we track share this playrust.com hostname with [EU] Facepunch Small 2, so one operator most likely runs them all.
What do the server tags on [EU] Facepunch Small 2 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are the tags [EU] Facepunch Small 2 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [EU] Facepunch Small 2?
These Rust Leaderboard lists count [EU] Facepunch Small 2 among them: Rust tutorial servers, Best EU Rust servers, Official Rust server leaderboard and Best vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Server facts
Which Rust version is [EU] Facepunch Small 2 on?
The build behind [EU] Facepunch Small 2: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is [EU] Facepunch Small 2 online right now, and how steady has it been?
Right now the lights are on at [EU] Facepunch Small 2. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [EU] Facepunch Small 2 perform?
The 48-hour average is 226 server fps; the floor was 168. Buildings, deployables and all the rest of the world took the entity count as high as 96,669. It drew up to 4,847 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [EU] Facepunch Small 2 hosted?
The name of [EU] Facepunch Small 2 points to Europe, though it publishes no region tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 79.137.98.8:28020.
Population
Where does [EU] Facepunch Small 2 sit in the rankings?
Player hours for the week place [EU] Facepunch Small 2 at #1,151, in the top 5% of every ranked server.
How many players are on [EU] Facepunch Small 2 right now?
6 players fill 300 slots on [EU] Facepunch Small 2 right now. Its average over the past week is 7 players, peaking at 21. In the last 48 hours, 21:00 UTC drew the highest average: 15 players.
Connect
How do I join [EU] Facepunch Small 2?
Type client.connect 79.137.98.8:28020 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
