* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Online EU 80.153.52.43:28017 checked 8m ago
Stats
- Players
- 0/ 51
- 0% full
- Slots
- 51open
- 51 max players
- 7-day avg
- 1
- 7-day average · peak 6
- FPS
- 81
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 19h
- since its last restart; the bar fills at a day
- Rank
- #3,423
- top 15% · #1273 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 10 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs a procedural map of size 4,500 with seed 1074832259, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
No gather rate appears in the name of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... 12 players is the group cap. a roleplay setup with towns and jobs: that is roleplay. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Once a month * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 27 days 9 hours is how long the current world has been up. Monthly wipes are what the tags promise.
What happens on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. when wipe day arrives?
At their busiest, its recent wipes averaged 10 players. 22 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. mean?
The server browser reads these tags from * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: gmrust (Game mode): Survival, standard Rust style; mp51 (Max players): Slot count: 51; ts12 (Group limit): You can have up to 12 per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^r (Roleplay): It runs as a roleplay server; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region it appears under in the server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Best EU Rust servers, Best modded Rust servers and Rust roleplay leaderboard are the Rust Leaderboard lists that include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on?
The build behind * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. online right now, and how steady has it been?
Right now the lights are on at * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... The uptime figure puts the last restart at roughly 2 days 19 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. perform?
The 48-hour average is 77 server fps; the floor was 47. At its peak the world carried 159,226 entities: buildings, deployables and the rest. It drew up to 4,575 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. hosted?
In Europe, says * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 80.153.52.43:28017.
Player count
Where does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. sit in the rankings?
Player hours over seven days give * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. #3,423 worldwide, #1,273 in Europe, and the top 15% of ranked servers.
How many players are on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. right now?
The live score is 0 players on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., out of 51 slots. Seven days back: an average of 1 players, a peak of 6. Peak activity over the last 48 hours came at 18:00 UTC, with an average of 2 players.
Getting in
How do I join * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
In the Rust console (F1) enter client.connect 80.153.52.43:28017. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://rust-servers.net/server/93096/.