Pop_Rust_PVE
Online 80.242.59.122:35000 checked 13m ago
Stats
- Players
- 2/ 200
- 1% full
- Slots
- 198open
- 200 max players
- 7-day avg
- 8
- 7-day average · peak 25
- FPS
- 27
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 59m
- since its last restart; the bar fills at a day
- Rank
- #1,121
- top 5%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW27d ago | 36 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Pop_Rust_PVE?
Size 5,000 and seed 1356798757 define the game-generated procedural map on Pop_Rust_PVE. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Pop_Rust_PVE?
No gather rate appears in the name of Pop_Rust_PVE. The limit on a group is 21 players. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Pop_Rust_PVE?
Wipes on Pop_Rust_PVE come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 27 days 16 hours. Monthly wipes are what the tags promise.
What happens on Pop_Rust_PVE when wipe day arrives?
The average peak across its recent wipes is 36 players. 45 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Pop_Rust_PVE mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts21 (Group limit): You can have up to 21 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^t (Tutorial on): The Facepunch tutorial is open to newcomers; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Pop_Rust_PVE. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Pop_Rust_PVE?
These Rust Leaderboard lists count Pop_Rust_PVE among them: Rust tutorial servers, Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is Pop_Rust_PVE on?
Rust network protocol 2635 and build 168909 on Windows is what Pop_Rust_PVE runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Pop_Rust_PVE online right now, and how steady has it been?
Player one, Pop_Rust_PVE is online as you read this. About 7 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Pop_Rust_PVE perform?
The 48-hour average is 31 server fps; the floor was 15. Up to 385,400 entities were in play, buildings and deployables among them. It drew up to 8,609 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Pop_Rust_PVE hosted?
No region is published by Pop_Rust_PVE. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 80.242.59.122:35000 is its address.
Player count
Where does Pop_Rust_PVE sit on the leaderboard?
Player hours for the week place Pop_Rust_PVE at #1,121, in the top 5% of every ranked server.
How many players are on Pop_Rust_PVE right now?
The live score is 2 players on Pop_Rust_PVE, out of 200 slots. 25 was the high point over seven days, with 8 players on average. In the last 48 hours, 16:00 UTC drew the highest average: 16 players.
Connect
How do I join Pop_Rust_PVE?
In the Rust console (F1) enter client.connect 80.242.59.122:35000. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://pop-pve.gamestores.app/.
