1UP
11596servers on
Hi-score
34156players now
2UP
64fresh wipes · 3h
Player select Ready

[EU|ITA] Mich

Online 84.221.16.135:28015 checked 10m ago

moddedoxide

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak 1
FPS
62
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 04m
since its last restart; the bar fills at a day
Rank
#6,007
top 27%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75106:0014:0002:0010:0019:0003:00Wiped Mon 26 Oct, 20:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020006:0014:0002:0010:0019:0003:00Wiped Mon 26 Oct, 20:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:06 UTC1d ago – – running 0
Sat 24 Oct, 20:11 UTC3d ago 1 held half 2 days 0
Mon 19 Oct, 06:59 UTC8d ago 1 held half 5.5 days 0
Sat 17 Oct, 11:56 UTC10d ago 1 – 1.8 days 1
Mon 12 Oct, 09:36 UTC15d ago 2 held half 5.1 days 0
Sat 10 Oct, 09:08 UTC17d ago 1 held half 2 days 0
Sun 4 Oct, 14:05 UTC23d ago 1 held half 5.8 days 1
Sun 4 Oct, 07:11 UTC23d ago 1 – 0.3 days 0
Sat 3 Oct, 09:21 UTC24d ago 1 – 0.9 days 0
Fri 2 Oct, 10:20 UTC25d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
7 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [EU|ITA] Mich?

Custom map, size 4,500, on [EU|ITA] Mich: the file is published and downloadable from this page.

What are the rules and settings on [EU|ITA] Mich?

No gather rate appears in the name of [EU|ITA] Mich. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on [EU|ITA] Mich?

No next wipe can be pinned down on [EU|ITA] Mich, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 33 hours.

What happens on [EU|ITA] Mich when wipe day arrives?

The average peak across its recent wipes is 1 players. 17 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tags

What do the server tags on [EU|ITA] Mich mean?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; rustmaps (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags [EU|ITA] Mich publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [EU|ITA] Mich?

Best EU Rust servers and Best modded Rust servers are the Rust Leaderboard lists that include [EU|ITA] Mich. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

Which Rust version is [EU|ITA] Mich on?

Rust network protocol 2635 and build 168909 on Windows is the version [EU|ITA] Mich runs. Matching the protocol is what joining needs; Steam handles the update.

Is [EU|ITA] Mich online right now, and how steady has it been?

Player one, [EU|ITA] Mich is online as you read this. The uptime figure puts the last restart at roughly 5 hours ago. It was up 66% of the time over the last 7 full days: 111 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [EU|ITA] Mich perform?

The 48-hour average is 81 server fps; the floor was 52. At its peak the world carried 136,041 entities: buildings, deployables and the rest. Memory use peaked at 4,277 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [EU|ITA] Mich hosted?

Its name points to Europe, and no region tag is published by [EU|ITA] Mich. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 84.221.16.135:28015.

Player count

Where does [EU|ITA] Mich sit in the rankings?

Player hours over seven days put [EU|ITA] Mich at #6,007, among the top 27% of ranked servers.

How many players are on [EU|ITA] Mich right now?

The live score is 0 players on [EU|ITA] Mich, out of 5 slots. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 1 players.

How to join

How do I join [EU|ITA] Mich?

Type client.connect 84.221.16.135:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/wfgp5uybw7.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.