[EU] Shardfall | PvE MMO | One character, every world
Offline 86.21.233.58:28035 checked 12d ago
Stats
- Players
- 0/ 400
- 0% full
- Slots
- 400open
- 400 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,102
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:51 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [EU] Shardfall | PvE MMO | One character, every world?
The game generates a procedural map for [EU] Shardfall | PvE MMO | One character, every world: size 1,000, seed 2026. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on [EU] Shardfall | PvE MMO | One character, every world?
The name of [EU] Shardfall | PvE MMO | One character, every world carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on [EU] Shardfall | PvE MMO | One character, every world?
Too few of [EU] Shardfall | PvE MMO | One character, every world's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 18 days 5 hours.
What happens on [EU] Shardfall | PvE MMO | One character, every world when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on [EU] Shardfall | PvE MMO | One character, every world mean?
The server browser reads these tags from [EU] Shardfall | PvE MMO | One character, every world: gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): It holds 400 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [EU] Shardfall | PvE MMO | One character, every world?
[EU] Shardfall | PvE MMO | One character, every world appears on the following Rust Leaderboard lists: Best EU Rust servers and Best modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server facts
Which Rust version is [EU] Shardfall | PvE MMO | One character, every world on?
Rust network protocol 2634 and build 167398 on Windows is the version [EU] Shardfall | PvE MMO | One character, every world runs. Matching the protocol is what joining needs; Steam handles the update.
Is [EU] Shardfall | PvE MMO | One character, every world online right now, and how steady has it been?
No sign of [EU] Shardfall | PvE MMO | One character, every world right now, with 12 days 14 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 9 October 2026.
Where in the world is [EU] Shardfall | PvE MMO | One character, every world hosted?
Its name points to Europe, and no region tag is published by [EU] Shardfall | PvE MMO | One character, every world. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 86.21.233.58:28035.
Player count
Where does [EU] Shardfall | PvE MMO | One character, every world sit in the rankings?
Player hours over seven days put [EU] Shardfall | PvE MMO | One character, every world at #15,102, among the top 70% of ranked servers.
How many players are on [EU] Shardfall | PvE MMO | One character, every world right now?
No connection to [EU] Shardfall | PvE MMO | One character, every world: it is offline now, with the last check 12 days 14 hours ago.
Getting in
How do I join [EU] Shardfall | PvE MMO | One character, every world?
Type client.connect 86.21.233.58:28035 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.