1UP
11614servers on
Hi-score
34171players now
2UP
69fresh wipes · 3h
Player select Ready

[US] Nightshade [PvPvE | Events | QoL Mods]

Online 91.229.114.24:28079 checked 9m ago

monthly wipes moddedcarbonpve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 3
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
18h 55m
since its last restart; the bar fills at a day
Rank
#6,213
top 28%
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 12h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 12h
Thu 5 Nov, 19:00 UTC
FW
35d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:03 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
31 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
29 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
27 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 33 on average
68 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
19 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
4 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on [US] Nightshade [PvPvE | Events | QoL Mods]?

Size 3,500 and seed 1337 define the game-generated procedural map on [US] Nightshade [PvPvE | Events | QoL Mods]. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on [US] Nightshade [PvPvE | Events | QoL Mods]?

[US] Nightshade [PvPvE | Events | QoL Mods] says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on [US] Nightshade [PvPvE | Events | QoL Mods]?

Wipes on [US] Nightshade [PvPvE | Events | QoL Mods] come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 12 hours. Monthly wipes are what the tags promise.

What happens on [US] Nightshade [PvPvE | Events | QoL Mods] when wipe day arrives?

Its recent wipes drew an average of 3 players at peak. 3 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on [US] Nightshade [PvPvE | Events | QoL Mods] mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rus5 (Region code): Region code: us5; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are listed under [US] Nightshade [PvPvE | Events | QoL Mods]. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include [US] Nightshade [PvPvE | Events | QoL Mods]?

Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include [US] Nightshade [PvPvE | Events | QoL Mods]. You can find it through these server list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server facts

Which Rust version is [US] Nightshade [PvPvE | Events | QoL Mods] on?

The build behind [US] Nightshade [PvPvE | Events | QoL Mods]: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [US] Nightshade [PvPvE | Events | QoL Mods] up right now, and how steady is it?

[US] Nightshade [PvPvE | Events | QoL Mods] is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 18 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [US] Nightshade [PvPvE | Events | QoL Mods] perform?

Averaged over the last 48 hours, server fps was 59, with a low of 19. Up to 61,666 entities were in play, buildings and deployables among them. It drew up to 3,296 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is [US] Nightshade [PvPvE | Events | QoL Mods] hosted?

Its name points to North America and its region code is us5, though [US] Nightshade [PvPvE | Events | QoL Mods] publishes no region tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 91.229.114.24:28079.

Population

Where does [US] Nightshade [PvPvE | Events | QoL Mods] sit in the rankings?

Player hours over seven days put [US] Nightshade [PvPvE | Events | QoL Mods] at #6,213, among the top 28% of ranked servers.

How many players are on [US] Nightshade [PvPvE | Events | QoL Mods] right now?

The live score is 0 players on [US] Nightshade [PvPvE | Events | QoL Mods], out of 50 slots. Seven days back: an average of 0 players, a peak of 3. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 2 players.

How to join

How do I join [US] Nightshade [PvPvE | Events | QoL Mods]?

Type client.connect 91.229.114.24:28079 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/T5h3RDXjEX.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$rus5
Region code Region code: us5.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.