RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28035 checked 5m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 1
- 7-day average · peak 5
- FPS
- 35
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 47m
- since its last restart; the bar fills at a day
- Rank
- #3,033
- top 14% · #505 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:08 UTC, in 20h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:08 UTC6d ago | 5 | – | running | 1 |
| Thu 15 Oct, 17:07 UTC13d ago | 3 | held half | 7 days | 1 |
| Thu 8 Oct, 17:07 UTC20d ago | 4 | halved by day 1 | 7 days | 2 |
| Wed 7 Oct, 18:10 UTC21d ago | 4 | – | 1 days | 1 |
| Tue 6 Oct, 18:11 UTC22d ago | 4 | – | 1 days | 0 |
| Mon 5 Oct, 18:11 UTC23d ago | 4 | – | 1 days | 2 |
| Sun 4 Oct, 18:11 UTC24d ago | 3 | – | 1 days | 1 |
| Sat 3 Oct, 18:11 UTC25d ago | 3 | – | 1 days | 1 |
| Fri 2 Oct, 18:11 UTC26d ago | 4 | – | 1 days | 3 |
| Thu 1 Oct, 17:07 UTC FW27d ago | 5 | – | 1 days | 2 |
| Fri 25 Sep, 19:53 UTC33d ago | 6 | held half | 5.9 days | 4 |
| Thu 24 Sep, 17:08 UTC34d ago | 7 | – | 1.1 days | 0 |
| Thu 17 Sep, 18:10 UTC41d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 865977, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows RustGamingNation Hapis.
What are the rules and settings on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] carries a 1000x gather rate, as its title advertises. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
The prediction follows its tag, because too few of RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm the schedule. Come Thursday 29 October at 17:08 UTC, its next wipe is due. 6 days 2 hours is how long the current world has been up. Once a week is the wipe schedule its tags give.
What happens on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
At their busiest, its recent wipes averaged 4 players. 7 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Tags
What do the server tags on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus5 (Region code): Region code: us5; ^w (Weekly): A wipe each week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): North America is the region it appears under in the server browser are the tags RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
10x+ Rust servers: the high scores, Best modded Rust servers, Rust PvE servers leaderboard, Rust zombie servers, ranked live and Best US Rust servers are the Rust Leaderboard lists that include RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]. Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x are the filters that surface it on the server list.
Server facts
Which Rust version is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is the version RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] online right now, and how steady has it been?
Player one, RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] is online as you read this. About 3 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 162, or 96%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] perform?
Averaged over the last 48 hours, server fps was 45, with a low of 4. Buildings, deployables and all the rest of the world took the entity count as high as 141,622. The top memory figure was 4,787 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] hosted?
Its NA tag places RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code reads us5. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 91.229.114.68:28035.
Player count
Where does RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Seven-day player hours rank RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] at #3,033 overall, #505 in North America, and inside the top 14% of all ranked servers.
How many players are on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] right now?
The live score is 0 players on RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree], out of 100 slots. Its average over the past week is 1 players, peaking at 5. In the last 48 hours, 22:00 UTC drew the highest average: 3 players.
How to join
How do I join RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 91.229.114.68:28035 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://rustgamingnation.com/.
