RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28039 checked 9m ago
Stats
- Players
- 1/ 100
- 1% full
- Slots
- 99open
- 100 max players
- 7-day avg
- 1
- 7-day average · peak 5
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 48m
- since its last restart; the bar fills at a day
- Rank
- #3,029
- top 14% · #498 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:11 UTC, in 1d 11h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:05 UTC1d ago | – | – | running | 3 |
| Thu 22 Oct, 17:11 UTC5d ago | 5 | halved by day 3 | 4.1 days | 2 |
| Mon 19 Oct, 18:06 UTC8d ago | 4 | held half | 3 days | 0 |
| Thu 15 Oct, 17:09 UTC12d ago | 6 | held half | 4 days | 0 |
| Mon 12 Oct, 18:04 UTC15d ago | 5 | held half | 3 days | 0 |
| Thu 8 Oct, 17:10 UTC19d ago | 6 | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC22d ago | 6 | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC26d ago | 7 | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW26d ago | 7 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC29d ago | 6 | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC33d ago | 7 | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC36d ago | 4 | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC40d ago | 6 | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC43d ago | 1 | held half | 3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The game generates a procedural map for RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: size 3,000, seed 305543022. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows RustGamingNation Procedural.
What are the rules and settings on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Gather rates here sit at 1000x — RGN 1000x PvE [Events|Purge|Zombies|SkillTree] says so in its own name. The game's default applies: groups of 8 players at most. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs every Monday at 19:05 and every Thursday at 17:11 UTC wipes. Thursday 29 October at 17:11 UTC is the date its next wipe is due. The world it runs now dates from 34 hours. Its tags carry a wipe schedule of once a week.
What happens on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Its recent wipes drew an average of 5 players at peak. 34 hours after the latest wipe, the crowd was at its highest. 80% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 3.
Tag guide
What do the server tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
The server browser reads these tags from RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus5 (Region code): us5 is the region code for this server; ^w (Weekly): Wipes happen every week; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): North America is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Leaderboard lists count RGN 1000x PvE [Events|Purge|Zombies|SkillTree] among them: 10x+ Rust servers: the high scores, Best modded Rust servers, Rust PvE servers leaderboard, Rust zombie servers, ranked live and Best US Rust servers. Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x are the filters that surface it on the server list.
Server details
Which Rust version is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is the version RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game so it sits on the same protocol needed to join.
Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] online right now, and how steady has it been?
Right now the lights are on at RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. Going by the uptime it reports, the last restart was about 3 hours ago. Of the 168 hours in the last 7 full days it was up for 162, or 96%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] perform?
The 48-hour average is 58 server fps; the floor was 21. Up to 70,117 entities were in play, buildings and deployables among them. The top memory figure was 3,311 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] hosted?
Its NA tag places RGN 1000x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code reads us5. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 91.229.114.68:28039.
The crowd
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] sit on the leaderboard?
Player hours over seven days give RGN 1000x PvE [Events|Purge|Zombies|SkillTree] #3,029 worldwide, #498 in North America, and the top 14% of ranked servers.
How many players are on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] right now?
On RGN 1000x PvE [Events|Purge|Zombies|SkillTree], 1 players are in and 100 slots are on the board. 5 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 18:00 UTC, with an average of 4 players.
Connect
How do I join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 91.229.114.68:28039 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://rustgamingnation.com/.
