1UP
11642servers on
Hi-score
38888players now
2UP
71fresh wipes · 3h
Player select Ready

Test server Neon Rust

Online EU 95.217.192.152:20530 checked 10m ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 3
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
4d 6h
since its last restart; the bar fills at a day
Rank
#7,159
top 32% · #2012 in EU
Last wipe · new game
12d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:21 UTC12d ago 5 – running 1
Thu 1 Oct, 18:14 UTC FW26d ago 1 halved by day 2 13.6 days 0
Thu 1 Oct, 00:55 UTC27d ago 1 – 0.7 days 0
Wed 30 Sep, 14:20 UTC27d ago 1 – 0.4 days 1
Mon 21 Sep, 19:18 UTC36d ago 1 halved by day 4 8.8 days 0
Tue 15 Sep, 18:29 UTC42d ago 1 halved by day 1 6 days 0
Tue 15 Sep, 12:28 UTC42d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
4 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Test server Neon Rust?

Test server Neon Rust runs a procedural map of size 2,500 with seed 9302025, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Test server Neon Rust?

The name of Test server Neon Rust carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Test server Neon Rust?

There is no telling the next wipe on Test server Neon Rust: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 12 days 17 hours.

What happens on Test server Neon Rust when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 9 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 2 is when it dropped under half on the wipes that failed to hold.

Lists and filters

What do the server tags on Test server Neon Rust mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are listed under Test server Neon Rust. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Test server Neon Rust?

Best EU Rust servers and Best modded Rust servers are the Rust Leaderboard lists that include Test server Neon Rust. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is Test server Neon Rust running?

The build behind Test server Neon Rust: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Test server Neon Rust online right now, and how steady has it been?

Test server Neon Rust is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 4 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Test server Neon Rust perform?

30 server fps on average across the last 48 hours, never dropping below 26. At its peak the world carried 31,394 entities: buildings, deployables and the rest. It drew up to 2,136 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is Test server Neon Rust hosted?

The EU tag on Test server Neon Rust puts it in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 95.217.192.152:20530.

Player count

Where does Test server Neon Rust sit on the leaderboard?

Player hours over seven days give Test server Neon Rust #7,159 worldwide, #2,012 in Europe, and the top 32% of ranked servers.

How many players are on Test server Neon Rust right now?

The live score is 0 players on Test server Neon Rust, out of 50 slots. Seven days back: an average of 0 players, a peak of 3. In the last 48 hours, 10:00 UTC drew the highest average: 0 players.

Connect

How do I join Test server Neon Rust?

In the Rust console (F1) enter client.connect 95.217.192.152:20530. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://hosting.alkad.org/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.