server
Online 95.217.43.96:35000 checked 7m ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 4
- FPS
- 101
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 15h
- since its last restart; the bar fills at a day
- Rank
- #3,758
- top 17%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:04 UTC7d ago | 4 | – | running | 2 |
| Fri 9 Oct, 12:37 UTC19d ago | 3 | halved by day 1 | 11.9 days | 0 |
| Fri 2 Oct, 02:43 UTC26d ago | 3 | held half | 7.4 days | 0 |
| Fri 25 Sep, 23:03 UTC33d ago | 2 | held half | 6.2 days | 0 |
| Wed 23 Sep, 19:39 UTC35d ago | 2 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on server?
server runs a procedural map of size 5,000 with seed 1468097470, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on server?
No gather rate appears in the name of server. Groups reach 10 players at most. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched off.
Reset times
What is the wipe schedule on server?
The force wipe is the only wipe server takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 7 days 15 hours is how long the current world has been up. A wipe once a month is set out in its tags.
What happens on server when wipe day arrives?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 27 hours in. The crowd kept above half its peak to the next wipe in 75% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.
Tags
What do the server tags on server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts10 (Group limit): The team size limit is 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are listed under server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include server?
server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server details
Which Rust version is server on?
Rust network protocol 2635 and build 168909 on Windows is the version server runs. Matching the protocol is what joining needs; Steam handles the update.
Is server up right now, and how steady is it?
Player one, server is online as you read this. The uptime figure puts the last restart at roughly 2 days 15 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 18 September 2026 is when Rust Leaderboard first logged it.
How well does server perform?
Averaged over the last 48 hours, server fps was 106, with a low of 7. Up to 192,301 entities were in play, buildings and deployables among them. Memory use peaked at 6,320 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is server hosted?
Nothing about a region is published by server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 95.217.43.96:35000.
Population
Where does server sit in the rankings?
Player hours for the week place server at #3,758, in the top 17% of every ranked server.
How many players are on server right now?
On server, 1 players are in and 10 slots are on the board. Seven days back: an average of 1 players, a peak of 4. The busiest point in the last 48 hours was 14:00 UTC, averaging 3 players.
Getting in
How do I join server?
In the Rust console (F1) enter client.connect 95.217.43.96:35000. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://xlgames.pro.