Testing server
Offline 95.26.136.6:28015 checked 42d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,350
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Testing server?
A procedural map, generated by the game, is what Testing server runs.
What are the rules and settings on Testing server?
No gather rate appears in the name of Testing server. No group limit is published. Facepunch at its hardest: that is hardcore. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Testing server?
Testing server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 44 days 8 hours is how long the current world has been up.
Lists and filters
What do the server tags on Testing server mean?
gmhardcore (Game mode): This is hardcore, with harsher rules; mp1 (Max players): The server has 1 slots; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Testing server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Testing server?
Testing server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
About the server
Which Rust version is Testing server on?
Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. Steam updates your game so it sits on the same protocol needed to join.
Is Testing server up right now, and how steady is it?
No sign of Testing server right now, with 42 days 15 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 16 September 2026.
Where in the world is Testing server hosted?
Nothing about a region is published by Testing server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 95.26.136.6:28015.
Population
Where does Testing server sit on the leaderboard?
Player hours over seven days put Testing server at #13,350, among the top – of ranked servers.
How many players are on Testing server right now?
No connection to Testing server: it is offline now, with the last check 42 days 15 hours ago.
Getting in
How do I join Testing server?
In the Rust console (F1) enter client.connect 95.26.136.6:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.