Testing server
Offline 95.26.136.88:28015 checked 44d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,835
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Testing server?
Testing server runs on a map the game generates procedurally.
What are the rules and settings on Testing server?
The name of Testing server carries no gather rate. Nothing is published about a group cap. It plays as hardcore, Facepunch at its hardest. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 44 days 8 hours.
Tag guide
What do the server tags on Testing server mean?
gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): The server has 1 slots; ts0 (Group limit): No teams here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Testing server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Testing server?
Testing server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
About the server
Which Rust version is Testing server on?
The build behind Testing server: Rust network protocol 2633 and build 163794 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Testing server up right now, and how steady is it?
Player one, Testing server is offline as you read this, last spotted 44 days 7 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 14 September 2026.
Where in the world is Testing server hosted?
No region is published by Testing server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 95.26.136.88:28015.
Player count
Where does Testing server sit on the leaderboard?
Player hours over seven days put Testing server at #12,835, among the top – of ranked servers.
How many players are on Testing server right now?
No connection to Testing server: it is offline now, with the last check 44 days 7 hours ago.
Connect
How do I join Testing server?
In the Rust console (F1) enter client.connect 95.26.136.88:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.