Testing server
Offline 95.26.139.157:28015 checked 42d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,341
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Testing server?
A procedural map, generated by the game, is what Testing server runs.
What are the rules and settings on Testing server?
Testing server says nothing in its name about a gather rate. No group limit is published. It plays as hardcore, Facepunch at its hardest. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Testing server?
Testing server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 44 days 5 hours is how long the current world has been up.
Lists and filters
What do the server tags on Testing server mean?
gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): Slot count: 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Testing server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Testing server?
These Rust Leaderboard lists count Testing server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
About the server
Which Rust version is Testing server on?
The build behind Testing server: Rust network protocol 2633 and build 163794 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Testing server up right now, and how steady is it?
Player one, Testing server is offline as you read this, last spotted 42 days ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 16 September 2026.
Where in the world is Testing server hosted?
Nothing about a region is published by Testing server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 95.26.139.157:28015.
The crowd
Where does Testing server sit in the rankings?
Player hours over seven days put Testing server at #13,341, among the top – of ranked servers.
How many players are on Testing server right now?
Right now Testing server is not online, and its last appearance was 42 days ago.
Getting in
How do I join Testing server?
In the Rust console (F1) enter client.connect 95.26.139.157:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.