Testing server
Offline 95.26.141.60:28015 checked 42d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,489
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Testing server?
A procedural map, generated by the game, is what Testing server runs.
What are the rules and settings on Testing server?
No gather rate appears in the name of Testing server. Nothing is published about a group cap. It plays as hardcore, Facepunch's most punishing mode. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 44 days 9 hours is how long the current world has been up.
Lists and filters
What do the server tags on Testing server mean?
The server browser reads these tags from Testing server: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): Slot count: 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Testing server?
These Rust Leaderboard lists count Testing server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
About the server
Which Rust version is Testing server running?
Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Testing server online right now, and how steady has it been?
Testing server is down this moment; the last signal came 42 days 11 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 16 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Testing server hosted?
Nothing about a region is published by Testing server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 95.26.141.60:28015.
The crowd
Where does Testing server sit on the leaderboard?
Player hours for the week place Testing server at #15,489, in the top – of every ranked server.
How many players are on Testing server right now?
No connection to Testing server: it is offline now, with the last check 42 days 11 hours ago.
Getting in
How do I join Testing server?
Type client.connect 95.26.141.60:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.