RUST UNTIMATE.RATE
Offline 1.46.48.220:28015 checked 42d ago
Stats
- Players
- 1/ 6
- 17% full
- Slots
- 5open
- 6 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,349
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on RUST UNTIMATE.RATE?
The record of RUST UNTIMATE.RATE's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 42 days 7 hours.
Tags
What do the server tags on RUST UNTIMATE.RATE mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): Slot count: 6; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under RUST UNTIMATE.RATE. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RUST UNTIMATE.RATE?
These Rust Leaderboard lists count RUST UNTIMATE.RATE among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2633 and build 162929 on Windows is the version RUST UNTIMATE.RATE runs. Matching the protocol is what joining needs; Steam handles the update.
Is RUST UNTIMATE.RATE up right now, and how steady is it?
No sign of RUST UNTIMATE.RATE right now, with 42 days 1 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 16 September 2026 is when Rust Leaderboard first logged it.
Where in the world is RUST UNTIMATE.RATE hosted?
On region, RUST UNTIMATE.RATE publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 1.46.48.220:28015.
The crowd
Where does RUST UNTIMATE.RATE sit on the leaderboard?
Player hours for the week place RUST UNTIMATE.RATE at #13,349, in the top – of every ranked server.
How many players are on RUST UNTIMATE.RATE right now?
No connection to RUST UNTIMATE.RATE: it is offline now, with the last check 42 days 1 hours ago.
Connect
How do I join RUST UNTIMATE.RATE?
Type client.connect 1.46.48.220:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.