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Rust-CPT-TEST

Offline 102.135.245.21:29031 checked 13h ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 2
FPS
240
server frames a second, the latest hour; the bar fills at 60
Uptime
8h 05m
since its last restart; the bar fills at a day
Rank
#6,486
top 29%
Last wipe · new game
7d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5217:0021:0001:0019:0023:0003:00

Hourly average and peak, UTC.

Server performance

010020030040017:0021:0001:0019:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:47 UTC7d ago 1 – running 1
Fri 16 Oct, 19:56 UTC12d ago 2 held half 4.9 days 0
Sun 4 Oct, 13:12 UTC25d ago 0 – 12.3 days 0
Mon 21 Sep, 08:50 UTC38d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
258 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350

Quick answers

from the figures on this page

How it plays

Which map is loaded on Rust-CPT-TEST?

Rust-CPT-TEST runs a procedural map of size 3,000 with seed 19845, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Rust-CPT-TEST?

The name of Rust-CPT-TEST carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Rust-CPT-TEST?

Rust-CPT-TEST wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 7 days 22 hours is how long the current world has been up.

What happens on Rust-CPT-TEST when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on Rust-CPT-TEST mean?

Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Rust-CPT-TEST. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rust-CPT-TEST?

These Rust Leaderboard lists count Rust-CPT-TEST among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is Rust-CPT-TEST running?

Rust network protocol 2635 and build 168909 on Linux is what Rust-CPT-TEST runs. Matching the protocol is what joining needs; Steam handles the update.

Is Rust-CPT-TEST up right now, and how steady is it?

Rust-CPT-TEST is down this moment; the last signal came 13 hours ago. The uptime figure puts the last restart at roughly 8 hours ago. The last 7 full days saw it online for 81 of 168 hours, 48% of the time. 20 September 2026 is when Rust Leaderboard first logged it.

How well does Rust-CPT-TEST perform?

233 server fps on average across the last 48 hours, never dropping below 77. Up to 54,767 entities were in play, buildings and deployables among them. It drew up to 2,360 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Rust-CPT-TEST hosted?

Nothing about a region is published by Rust-CPT-TEST. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 102.135.245.21:29031.

Player count

Where does Rust-CPT-TEST sit in the rankings?

Player hours over seven days put Rust-CPT-TEST at #6,486, among the top 29% of ranked servers.

How many players are on Rust-CPT-TEST right now?

Right now Rust-CPT-TEST is not online, and its last appearance was 13 hours ago. Seven days back: an average of 0 players, a peak of 2. The busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.

How to join

How do I join Rust-CPT-TEST?

In the Rust console (F1) enter client.connect 102.135.245.21:29031. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.