Rust-CPT-TEST
Offline 102.135.245.21:29031 checked 13h ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8h 05m
- since its last restart; the bar fills at a day
- Rank
- #6,486
- top 29%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:47 UTC7d ago | 1 | – | running | 1 |
| Fri 16 Oct, 19:56 UTC12d ago | 2 | held half | 4.9 days | 0 |
| Sun 4 Oct, 13:12 UTC25d ago | 0 | – | 12.3 days | 0 |
| Mon 21 Sep, 08:50 UTC38d ago | 0 | – | 13.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Rust-CPT-TEST?
Rust-CPT-TEST runs a procedural map of size 3,000 with seed 19845, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Rust-CPT-TEST?
The name of Rust-CPT-TEST carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Rust-CPT-TEST?
Rust-CPT-TEST wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 7 days 22 hours is how long the current world has been up.
What happens on Rust-CPT-TEST when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Tag guide
What do the server tags on Rust-CPT-TEST mean?
Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Rust-CPT-TEST. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rust-CPT-TEST?
These Rust Leaderboard lists count Rust-CPT-TEST among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is Rust-CPT-TEST running?
Rust network protocol 2635 and build 168909 on Linux is what Rust-CPT-TEST runs. Matching the protocol is what joining needs; Steam handles the update.
Is Rust-CPT-TEST up right now, and how steady is it?
Rust-CPT-TEST is down this moment; the last signal came 13 hours ago. The uptime figure puts the last restart at roughly 8 hours ago. The last 7 full days saw it online for 81 of 168 hours, 48% of the time. 20 September 2026 is when Rust Leaderboard first logged it.
How well does Rust-CPT-TEST perform?
233 server fps on average across the last 48 hours, never dropping below 77. Up to 54,767 entities were in play, buildings and deployables among them. It drew up to 2,360 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Rust-CPT-TEST hosted?
Nothing about a region is published by Rust-CPT-TEST. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 102.135.245.21:29031.
Player count
Where does Rust-CPT-TEST sit in the rankings?
Player hours over seven days put Rust-CPT-TEST at #6,486, among the top 29% of ranked servers.
How many players are on Rust-CPT-TEST right now?
Right now Rust-CPT-TEST is not online, and its last appearance was 13 hours ago. Seven days back: an average of 0 players, a peak of 2. The busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.
How to join
How do I join Rust-CPT-TEST?
In the Rust console (F1) enter client.connect 102.135.245.21:29031. Launch Rust from this page instead and it opens the game through Steam and joins for you.