JoeLoneWolf
Online 103.137.14.69:28015 checked 13m ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15d 0h
- since its last restart; the bar fills at a day
- Rank
- #15,344
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on JoeLoneWolf?
JoeLoneWolf runs a procedural map of size 3,500 with seed 1767964926, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on JoeLoneWolf?
No gather rate appears in the name of JoeLoneWolf. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on JoeLoneWolf?
Too few of JoeLoneWolf's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 55 days 10 hours.
Tags
What do the server tags on JoeLoneWolf mean?
gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags JoeLoneWolf publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include JoeLoneWolf?
These Rust Leaderboard lists count JoeLoneWolf among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is JoeLoneWolf on?
Rust network protocol 2633 and build 162929 on Windows is the version JoeLoneWolf runs. Steam updates your game so it sits on the same protocol needed to join.
Is JoeLoneWolf online right now, and how steady has it been?
Player one, JoeLoneWolf is online as you read this. About 15 days ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does JoeLoneWolf perform?
30 server fps on average across the last 48 hours, never dropping below 30. Buildings, deployables and all the rest of the world took the entity count as high as 74,159. The top memory figure was 4,988 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is JoeLoneWolf hosted?
On region, JoeLoneWolf publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 103.137.14.69:28015.
The crowd
Where does JoeLoneWolf sit in the rankings?
Player hours over seven days put JoeLoneWolf at #15,344, among the top 69% of ranked servers.
How many players are on JoeLoneWolf right now?
The live score is 0 players on JoeLoneWolf, out of 20 slots. A seven-day average of 0 players is the score here.
Connect
How do I join JoeLoneWolf?
In the Rust console (F1) enter client.connect 103.137.14.69:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.