A Shockbyte Rust Server
Online 103.15.237.171:23767 checked 10m ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 2
- 7-day average · peak 11
- FPS
- 101
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 22h
- since its last restart; the bar fills at a day
- Rank
- #2,344
- top 11%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 07:20 UTC6d ago | 11 | – | running | 2 |
| Mon 19 Oct, 11:53 UTC10d ago | 10 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,250 with seed 1171468884, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 6 days 8 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 10 players. The crowd on the latest wipe topped out 7 hours in. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Tag guide
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags A Shockbyte Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.
Server details
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is A Shockbyte Rust Server online right now, and how steady has it been?
Right now the lights are on at A Shockbyte Rust Server. The uptime figure puts the last restart at roughly 2 days 22 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 19 October 2026 is when Rust Leaderboard first logged it.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 100, with a low of 77. Buildings, deployables and all the rest of the world took the entity count as high as 111,564. The top memory figure was 6,774 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 103.15.237.171:23767.
Population
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours over seven days put A Shockbyte Rust Server at #2,344, among the top 11% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
On A Shockbyte Rust Server, 0 players are in and 20 slots are on the board. Its average over the past week is 2 players, peaking at 11. In the last 48 hours, 18:00 UTC drew the highest average: 1 players.
Getting in
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 103.15.237.171:23767. Launch Rust from this page instead and it opens the game through Steam and joins for you.