1UP
11598servers on
Hi-score
34072players now
2UP
70fresh wipes · 3h
Player select Out

debug

Offline 103.45.128.10:48141 checked 29d ago

moddedoxide

Stats

Players
1/ 1
100% full
Slots
0open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,545
top 61%
Last wipe · new game
29d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Mon 28 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 09:38 UTC29d ago 1 – running 0
Fri 18 Sep, 06:33 UTC39d ago 1 halved by day 6 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on debug?

debug runs a procedural map of size 4,750 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on debug?

No gather rate appears in the name of debug. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on debug?

Too few of debug's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 29 days 19 hours is how long the current world has been up.

What happens on debug when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 1 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 6 is when it dropped under half on the wipes that failed to hold.

Lists and filters

What do the server tags on debug mean?

The server browser reads these tags from debug: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build: 163207; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include debug?

Best modded Rust servers are the Rust Leaderboard lists that include debug. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is debug running?

Rust network protocol 2633 and build 163207 on Linux is the version debug runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is debug online right now, and how steady has it been?

Player one, debug is offline as you read this, last spotted 29 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is debug hosted?

No region is published by debug. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 103.45.128.10:48141.

Population

Where does debug sit on the leaderboard?

Player hours over seven days put debug at #14,545, among the top 61% of ranked servers.

How many players are on debug right now?

debug is offline at the moment; the last sighting was 29 days 18 hours ago.

Connect

How do I join debug?

In the Rust console (F1) enter client.connect 103.45.128.10:48141. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs163207
Build Build: 163207.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.