NotThatName
Offline 103.62.51.132:28185 checked 44d ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,021
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on NotThatName?
NotThatName runs on a map the game generates procedurally.
What are the rules and settings on NotThatName?
The name of NotThatName carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on NotThatName?
The record of NotThatName's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 61 days 13 hours is how long the current world has been up.
Tags
What do the server tags on NotThatName mean?
The server browser reads these tags from NotThatName: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size is capped at 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to join; cs162434 (Build): The game build is 162434; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include NotThatName?
NotThatName appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is NotThatName running?
Rust network protocol 2632 and build 162434 on Windows is what NotThatName runs. Matching the protocol is what joining needs; Steam handles the update.
Is NotThatName up right now, and how steady is it?
Player one, NotThatName is offline as you read this, last spotted 44 days 13 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is NotThatName hosted?
On region, NotThatName publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 103.62.51.132:28185.
The crowd
Where does NotThatName sit in the rankings?
Player hours over seven days put NotThatName at #15,021, among the top – of ranked servers.
How many players are on NotThatName right now?
Right now NotThatName is not online, and its last appearance was 44 days 13 hours ago.
Getting in
How do I join NotThatName?
Type client.connect 103.62.51.132:28185 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.