1UP
11790servers on
Hi-score
78914players now
2UP
245fresh wipes · 3h
Player select Ready

TMD Test [Whitelist Only]

Online 104.129.132.129:28025 checked 14m ago

quad biweekly wipes moddedoxidepve

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 1
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
13h 13m
since its last restart; the bar fills at a day
Rank
#14,964
top 67%
Last wipe · new game
7d ago
biweekly schedule
Next wipe · continue?
6d 20h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, and #601 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

6.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
20d 4h
Thu 19 Nov, 03:05 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 03:05 UTC7d ago 2 – running 1
Sun 18 Oct, 19:18 UTC11d ago 1 halved by day 1 3.3 days 0
Thu 8 Oct, 00:48 UTC21d ago 1 halved by day 1 10.8 days 0
Thu 1 Oct, 22:03 UTC FW28d ago 2 halved by day 1 6.1 days 0
Tue 29 Sep, 19:54 UTC30d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC42d ago 1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 3 on average
6 / 50
[RU] RCVL_25Rus PVE/PVP Four
EA · quad · biweekly · 3 on average
2 / 51
Dead Valley | PvE | Bi-Weekly | Old Research System
EU · quad · biweekly · 1 on average
2 / 50
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
33 / 140
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]
EU · quad · monthly · 3 on average
2 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
EU · quad · monthly · 2 on average
1 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on TMD Test [Whitelist Only]?

Size 4,096 and seed 1337 define the game-generated procedural map on TMD Test [Whitelist Only]. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on TMD Test [Whitelist Only]?

The name of TMD Test [Whitelist Only] carries no gather rate. The group cap is 4 players (quad). jobs, towns and rules for roleplay: that is roleplay. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on TMD Test [Whitelist Only]?

Its tag guides the prediction: not enough of TMD Test [Whitelist Only]'s wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 7 days 19 hours is how long the current world has been up. Once a fortnight is the wipe rhythm recorded in its tags.

What happens on TMD Test [Whitelist Only] when wipe day arrives?

The average peak across its recent wipes is 1 players. 16 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Tag guide

What do the server tags on TMD Test [Whitelist Only] mean?

The server browser reads these tags from TMD Test [Whitelist Only]: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): Every fortnight brings a wipe; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; modded (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include TMD Test [Whitelist Only]?

Best modded Rust servers, Rust PvE servers leaderboard and Rust roleplay leaderboard are the Rust Leaderboard lists that include TMD Test [Whitelist Only]. Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server facts

Which Rust version is TMD Test [Whitelist Only] on?

Rust network protocol 2635 and build 168909 on Linux is what TMD Test [Whitelist Only] runs. Steam updates your game so it sits on the same protocol needed to join.

Is TMD Test [Whitelist Only] up right now, and how steady is it?

TMD Test [Whitelist Only] is up, live and reachable this moment. The uptime figure puts the last restart at roughly 13 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does TMD Test [Whitelist Only] perform?

Averaged over the last 48 hours, server fps was 30, with a low of 29. At its peak the world carried 121,633 entities: buildings, deployables and the rest. It drew up to 5,475 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is TMD Test [Whitelist Only] hosted?

Nothing about a region is published by TMD Test [Whitelist Only]. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 104.129.132.129:28025.

Population

Where does TMD Test [Whitelist Only] sit in the rankings?

Player hours for the week place TMD Test [Whitelist Only] at #14,964, in the top 67% of every ranked server. In the quad group it takes #601.

How many players are on TMD Test [Whitelist Only] right now?

0 players fill 10 slots on TMD Test [Whitelist Only] right now. Seven days back: an average of 0 players, a peak of 1.

Connect

How do I join TMD Test [Whitelist Only]?

In the Rust console (F1) enter client.connect 104.129.132.129:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://store.themonsterden.net/ for its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts4
Group limit The team size limit is 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every fortnight brings a wipe.

Gameplay

^r
Roleplay It runs as a roleplay server.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.
modded
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.