Chicago Rust
Online 104.129.132.53:28259 checked 11m ago
Stats
- Players
- 0/ 120
- 0% full
- Slots
- 120open
- 120 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 5
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 7h
- since its last restart; the bar fills at a day
- Rank
- #5,462
- top 25%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Chicago Rust?
Size 4,300 and seed 637000580 define the game-generated procedural map on Chicago Rust. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Chicago Rust?
No gather rate appears in the name of Chicago Rust. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Chicago Rust?
Wipes on Chicago Rust come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 26 days 17 hours.
What happens on Chicago Rust when wipe day arrives?
The average peak across its recent wipes is 3 players. 9 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Chicago Rust mean?
gmrust (Game mode): Survival, standard Rust style; mp120 (Max players): The server has 120 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Chicago Rust publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Chicago Rust?
These Rust Leaderboard lists count Chicago Rust among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Chicago Rust running?
The build behind Chicago Rust: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is Chicago Rust online right now, and how steady has it been?
Player one, Chicago Rust is online as you read this. About 4 days 7 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Chicago Rust perform?
The 48-hour average is 10 server fps; the floor was 5. Buildings, deployables and all the rest of the world took the entity count as high as 107,011. It drew up to 4,848 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Chicago Rust hosted?
No region is published by Chicago Rust. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 104.129.132.53:28259.
Player count
Where does Chicago Rust sit on the leaderboard?
Player hours over seven days put Chicago Rust at #5,462, among the top 25% of ranked servers.
How many players are on Chicago Rust right now?
On Chicago Rust, 0 players are in and 120 slots are on the board. Its average over the past week is 0 players, peaking at 3. The busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.
How to join
How do I join Chicago Rust?
In the Rust console (F1) enter client.connect 104.129.132.53:28259. Launch Rust from this page instead and it opens the game through Steam and joins for you.
