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The Chill Zone

Online 104.143.3.231:28029 checked 13m ago

moddedoxide

Stats

Players
0/ 160
0% full
Slots
160open
160 max players
7-day avg
0
7-day average · peak 4
FPS
5
server frames a second, the latest hour; the bar fills at 60
Uptime
5d 23h
since its last restart; the bar fills at a day
Rank
#5,174
top 23%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:14 UTC13d ago 3 – running 0
Thu 1 Oct, 21:10 UTC FW27d ago 5 halved by day 4 13.3 days 0
Sun 20 Sep, 18:18 UTC38d ago 2 halved by day 7 11.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on The Chill Zone?

The Chill Zone runs a procedural map of size 4,350 with seed 1193930318, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on The Chill Zone?

No gather rate appears in the name of The Chill Zone. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on The Chill Zone?

No next wipe can be pinned down on The Chill Zone, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 13 days 18 hours.

What happens on The Chill Zone when wipe day arrives?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 37 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 5.5 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on The Chill Zone mean?

gmrust (Game mode): Survival, standard Rust style; mp160 (Max players): Slot count: 160; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags The Chill Zone publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include The Chill Zone?

These Rust Leaderboard lists count The Chill Zone among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Which Rust version is The Chill Zone running?

Rust network protocol 2635 and build 168909 on Linux is what The Chill Zone runs. Matching the protocol is what joining needs; Steam handles the update.

Is The Chill Zone up right now, and how steady is it?

Player one, The Chill Zone is online as you read this. About 5 days 23 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does The Chill Zone perform?

Averaged over the last 48 hours, server fps was 7, with a low of 5. Buildings, deployables and all the rest of the world took the entity count as high as 111,477. It drew up to 4,628 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is The Chill Zone hosted?

Nothing about a region is published by The Chill Zone. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 104.143.3.231:28029.

Population

Where does The Chill Zone sit on the leaderboard?

Player hours over seven days put The Chill Zone at #5,174, among the top 23% of ranked servers.

How many players are on The Chill Zone right now?

The live score is 0 players on The Chill Zone, out of 160 slots. Its average over the past week is 0 players, peaking at 4. In the last 48 hours, 19:00 UTC drew the highest average: 1 players.

Connect

How do I join The Chill Zone?

In the Rust console (F1) enter client.connect 104.143.3.231:28029. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp160,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp160
Max players Slot count: 160.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.