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Vincent's Test Server

Offline 104.143.3.243:28089 checked 6h ago

moddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
5
server frames a second, the latest hour; the bar fills at 60
Uptime
13d 23h
since its last restart; the bar fills at a day
Rank
#15,358
top 69%
Last wipe · new game
14d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123404:0012:0020:0004:0012:0021:00

Hourly average and peak, UTC.

Server performance

0246804:0012:0020:0004:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:35 UTC14d ago 1 – running 0
Sun 27 Sep, 01:36 UTC32d ago 3 halved by day 1 17.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Vincent's Test Server?

Vincent's Test Server runs a procedural map of size 4,000 with seed 1, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Vincent's Test Server?

Vincent's Test Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Vincent's Test Server?

Too few of Vincent's Test Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 6 hours is how long the current world has been up.

What happens on Vincent's Test Server when wipe day arrives?

The average peak across its recent wipes is 2 players. On the latest wipe, 2 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Tag guide

What do the server tags on Vincent's Test Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Vincent's Test Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Vincent's Test Server?

Vincent's Test Server appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is Vincent's Test Server running?

The build behind Vincent's Test Server: Rust network protocol 2634 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Vincent's Test Server online right now, and how steady has it been?

Vincent's Test Server is down this moment; the last signal came 6 hours ago. About 13 days 23 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 165, or 98%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does Vincent's Test Server perform?

Averaged over the last 48 hours, server fps was 5, with a low of 5. At its peak the world carried 95,164 entities: buildings, deployables and the rest. Memory use peaked at 4,077 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Vincent's Test Server hosted?

No region is published by Vincent's Test Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 104.143.3.243:28089.

Player count

Where does Vincent's Test Server sit on the leaderboard?

Player hours for the week place Vincent's Test Server at #15,358, in the top 69% of every ranked server.

How many players are on Vincent's Test Server right now?

Right now Vincent's Test Server is not online, and its last appearance was 6 hours ago. Its average over the past week is 0 players.

How to join

How do I join Vincent's Test Server?

Type client.connect 104.143.3.243:28089 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.