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RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28059 checked 7m ago

500x weekly wipes moddedcarbonpve

Stats

Players
1/ 101
1% full
Slots
100open
101 max players
7-day avg
1
7-day average · peak 8
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
3h 59m
since its last restart; the bar fills at a day
Rank
#2,694
top 12%
Last wipe · new game
5d ago
weekly schedule
Next wipe · continue?
1d 9h
Fri 30 Oct, 14:42 UTC

Players

AveragePeak
0246806:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:42 UTC, in 1d 9h. Every Friday at 14:42 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 3.5

Coming wipes

1d 9h
Fri 30 Oct, 14:42 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
8d 9h
Fri 6 Nov, 14:42 UTC
15d 9h
Fri 13 Nov, 14:42 UTC
22d 9h
Fri 20 Nov, 14:42 UTC
29d 9h
Fri 27 Nov, 14:42 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
36d 9h
Fri 4 Dec, 14:42 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:42 UTC5d ago 8 – running 3
Fri 16 Oct, 13:52 UTC12d ago 6 halved by day 5 7 days 2
Fri 9 Oct, 13:52 UTC19d ago 7 held half 7 days 0
Thu 1 Oct, 18:13 UTC FW27d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:13 UTC33d ago 8 halved by day 2 6.1 days 2
Fri 18 Sep, 14:05 UTC40d ago 5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
3 / 200
[SEA] CrustyRusty | 10x PvE
EA · groups of 8+ · 10x · weekly · 5 on average
4 / 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
groups of 8+ · 100000x · weekly · 4 on average
2 / 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
EU · groups of 8+ · 100000x · weekly · 4 on average
1 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1e+06x · weekly · 4 on average
1 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 100000x · weekly · 3 on average
3 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 33640666, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] carries a 500x gather rate, as its title advertises. The game's default applies: groups of 8 players at most. jobs, towns and rules for roleplay: that is roleplay. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The wipe rhythm on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:42 UTC. Come Friday 30 October at 14:42 UTC, its next wipe is due. 5 days 14 hours is how long the current world has been up. Its tags carry a wipe schedule of once a week.

What happens on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?

At their busiest, its recent wipes averaged 7 players. The crowd on the latest wipe topped out 2 hours in. Half the peak or more lasted until the next wipe in 60% of recent wipes. Day 3.5 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] mean?

The server browser reads these tags from RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): The server has 101 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] appears on the following Rust Leaderboard lists: 10x+ Rust servers: the high scores, Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

About the server

Which Rust version is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] up right now, and how steady is it?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is up, live and reachable this moment. The uptime figure puts the last restart at roughly 3 hours ago. Of the 168 hours in the last 7 full days it was up for 165, or 98%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] perform?

29 server fps on average across the last 48 hours, never dropping below 3. Buildings, deployables and all the rest of the world took the entity count as high as 139,132. The top memory figure was 5,176 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] hosted?

On region, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 104.143.3.5:28059.

The crowd

Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] sit on the leaderboard?

Player hours over seven days put RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,694, among the top 12% of ranked servers.

How many players are on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] right now?

On RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], 1 players are in and 101 slots are on the board. 8 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 7 players.

How to join

How do I join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 104.143.3.5:28059 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp101
Max players The server has 101 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay It runs as a roleplay server.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.