skin_test
Offline 104.28.214.126:28015 checked 3d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,776
- top 57%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on skin_test?
A procedural map, generated by the game, is what skin_test runs.
What are the rules and settings on skin_test?
skin_test says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on skin_test?
Too few of skin_test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 25 days 18 hours.
Lists and filters
What do the server tags on skin_test mean?
The server browser reads these tags from skin_test: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include skin_test?
skin_test appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is skin_test running?
Rust network protocol 2635 and build 168909 on Windows is what skin_test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is skin_test up right now, and how steady is it?
Player one, skin_test is offline as you read this, last spotted 3 days 10 hours ago. The last 3 full days saw it online for 0 of 72 hours, 0% of the time. The first record Rust Leaderboard has of it is 26 October 2026.
Where in the world is skin_test hosted?
On region, skin_test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 104.28.214.126:28015 is its address.
Population
Where does skin_test sit on the leaderboard?
Player hours over seven days put skin_test at #12,776, among the top 57% of ranked servers.
How many players are on skin_test right now?
Right now skin_test is not online, and its last appearance was 3 days 10 hours ago. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join skin_test?
In the Rust console (F1) enter client.connect 104.28.214.126:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.