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11767servers on
Hi-score
60429players now
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133fresh wipes · 3h
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Local Test Server (No EAC)

Offline 104.28.246.126:28015 checked 21d ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,919
top 72%
Last wipe · new game
21d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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9 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Local Test Server (No EAC)?

Local Test Server (No EAC) runs on a map the game generates procedurally.

What are the rules and settings on Local Test Server (No EAC)?

The name of Local Test Server (No EAC) carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Local Test Server (No EAC)?

Local Test Server (No EAC) has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 21 days 8 hours is how long the current world has been up.

Tag guide

What do the server tags on Local Test Server (No EAC) mean?

The server browser reads these tags from Local Test Server (No EAC): gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Local Test Server (No EAC)?

These Rust Leaderboard lists count Local Test Server (No EAC) among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is Local Test Server (No EAC) on?

The build behind Local Test Server (No EAC): Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Local Test Server (No EAC) online right now, and how steady has it been?

Local Test Server (No EAC) is down this moment; the last signal came 21 days 7 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 7 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Local Test Server (No EAC) hosted?

Nothing about a region is published by Local Test Server (No EAC). A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 104.28.246.126:28015.

Player count

Where does Local Test Server (No EAC) sit in the rankings?

Player hours for the week place Local Test Server (No EAC) at #15,919, in the top 72% of every ranked server.

How many players are on Local Test Server (No EAC) right now?

No connection to Local Test Server (No EAC): it is offline now, with the last check 21 days 7 hours ago.

Getting in

How do I join Local Test Server (No EAC)?

In the Rust console (F1) enter client.connect 104.28.246.126:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.