skin_test
Offline 104.28.246.126:28015 checked 24d ago
Stats
- Players
- 1/ 100
- 1% full
- Slots
- 99open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,861
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on skin_test?
A procedural map, generated by the game, is what skin_test runs.
What are the rules and settings on skin_test?
skin_test says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on skin_test?
The record of skin_test's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 14 hours.
Tag guide
What do the server tags on skin_test mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under skin_test. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include skin_test?
Best modded Rust servers are the Rust Leaderboard lists that include skin_test. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is skin_test running?
Rust network protocol 2634 and build 166652 on Windows is the version skin_test runs. Steam updates your game so it sits on the same protocol needed to join.
Is skin_test up right now, and how steady is it?
Player one, skin_test is offline as you read this, last spotted 24 days 13 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 4 October 2026.
Where in the world is skin_test hosted?
On region, skin_test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 104.28.246.126:28015.
The crowd
Where does skin_test sit in the rankings?
Player hours over seven days put skin_test at #13,861, among the top 61% of ranked servers.
How many players are on skin_test right now?
Right now skin_test is not online, and its last appearance was 24 days 13 hours ago.
Getting in
How do I join skin_test?
In the Rust console (F1) enter client.connect 104.28.246.126:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.