PotatoLand
Online 108.61.121.28:28016 checked 12m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 100
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6h 55m
- since its last restart; the bar fills at a day
- Rank
- #15,339
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on PotatoLand?
The game generates a procedural map for PotatoLand: size 2,000, seed 270826028. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on PotatoLand?
No gather rate appears in the name of PotatoLand. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on PotatoLand?
The record of PotatoLand's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 51 days 4 hours is how long the current world has been up.
Lists and filters
What do the server tags on PotatoLand mean?
The server browser reads these tags from PotatoLand: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163207 (Build): Build: 163207; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include PotatoLand?
Best modded Rust servers are the Rust Leaderboard lists that include PotatoLand. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is PotatoLand on?
The build behind PotatoLand: Rust network protocol 2633 and build 163207 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is PotatoLand online right now, and how steady has it been?
PotatoLand is up, live and reachable this moment. The uptime figure puts the last restart at roughly 6 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does PotatoLand perform?
The 48-hour average is 100 server fps; the floor was 100. At its peak the world carried 19,211 entities: buildings, deployables and the rest. It drew up to 1,800 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is PotatoLand hosted?
Nothing about a region is published by PotatoLand. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 108.61.121.28:28016 is its address.
Player count
Where does PotatoLand sit on the leaderboard?
Player hours for the week place PotatoLand at #15,339, in the top 69% of every ranked server.
How many players are on PotatoLand right now?
The live score is 0 players on PotatoLand, out of 50 slots. A seven-day average of 0 players is the score here.
How to join
How do I join PotatoLand?
Type client.connect 108.61.121.28:28016 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.