Battlegrounds Testing
Offline 108.74.19.235:28066 checked 1d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 107
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 23h 56m
- since its last restart; the bar fills at a day
- Rank
- #15,351
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW27d ago | 1 | – | running | 0 |
| Sat 19 Sep, 18:55 UTC39d ago | 1 | halved by day 1 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Battlegrounds Testing?
The game generates a procedural map for Battlegrounds Testing: size 3,500, seed 980990498. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.
What are the rules and settings on Battlegrounds Testing?
Battlegrounds Testing says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Battlegrounds Testing?
Battlegrounds Testing has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 27 days 10 hours is how long the current world has been up.
What happens on Battlegrounds Testing when wipe day arrives?
The average peak across its recent wipes is 1 players. 33 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on Battlegrounds Testing mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Battlegrounds Testing. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Battlegrounds Testing?
Best modded Rust servers are the Rust Leaderboard lists that include Battlegrounds Testing. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is Battlegrounds Testing running?
Rust network protocol 2635 and build 168909 on Windows is what Battlegrounds Testing runs. Matching the protocol is what joining needs; Steam handles the update.
Is Battlegrounds Testing up right now, and how steady is it?
No sign of Battlegrounds Testing right now, with 29 hours since it was last seen. The uptime figure puts the last restart at roughly 23 hours ago. The last 7 full days saw it online for 145 of 168 hours, 86% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Battlegrounds Testing perform?
Averaged over the last 48 hours, server fps was 110, with a low of 97. Buildings, deployables and all the rest of the world took the entity count as high as 69,147. Memory use peaked at 2,674 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Battlegrounds Testing hosted?
Nothing about a region is published by Battlegrounds Testing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 108.74.19.235:28066 is its address.
Player count
Where does Battlegrounds Testing sit on the leaderboard?
Player hours over seven days put Battlegrounds Testing at #15,351, among the top 69% of ranked servers.
How many players are on Battlegrounds Testing right now?
Right now Battlegrounds Testing is not online, and its last appearance was 29 hours ago. A seven-day average of 0 players is the score here.
Getting in
How do I join Battlegrounds Testing?
Type client.connect 108.74.19.235:28066 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://stats.battlegroundsrust.com/.
