s1
Offline 109.104.223.62:28800 checked 37d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,467
- top 67%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on s1?
s1 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on s1?
The record of s1's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 53 days is how long the current world has been up.
Tag guide
What do the server tags on s1 mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $reu1 (Region code): Region code: eu1; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are the tags s1 publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include s1?
Best modded Rust servers are the Rust Leaderboard lists that include s1. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is s1 on?
Rust network protocol 2633 and build 165217 on Windows is what s1 runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is s1 online right now, and how steady has it been?
Player one, s1 is offline as you read this, last spotted 37 days 1 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 19 September 2026.
Where in the world is s1 hosted?
No region is published by s1, though its region code is eu1. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 109.104.223.62:28800.
Player count
Where does s1 sit in the rankings?
Player hours over seven days put s1 at #15,467, among the top 67% of ranked servers.
How many players are on s1 right now?
Right now s1 is not online, and its last appearance was 37 days 1 hours ago.
Getting in
How do I join s1?
Type client.connect 109.104.223.62:28800 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.