1UP
11892servers on
Hi-score
102455players now
2UP
459fresh wipes · 3h
Player select Ready

Citadel Servers Test

Online 109.123.230.80:28015 checked 9m ago

vanillamoddedcarbon

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 1
FPS
216
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 00m
since its last restart; the bar fills at a day
Rank
#14,912
top 67%
Last wipe · new game
15d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
00.250.50.75120:0019:0000:0006:0011:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0019:0000:0006:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:54 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
113 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
208 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
349 / 350

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Citadel Servers Test?

Size 4,000 and seed 28475 define the game-generated procedural map on Citadel Servers Test. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Citadel Servers Test?

No gather rate appears in the name of Citadel Servers Test. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Citadel Servers Test?

The record of Citadel Servers Test's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 15 days 22 hours is how long the current world has been up.

What happens on Citadel Servers Test when wipe day arrives?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 22 hours in.

Tag guide

What do the server tags on Citadel Servers Test mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use are the tags Citadel Servers Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Citadel Servers Test?

Best modded Rust servers are the Rust Leaderboard lists that include Citadel Servers Test. You can find it through these server list filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Which Rust version is Citadel Servers Test on?

Rust network protocol 2635 and build 168909 on Windows is what Citadel Servers Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Citadel Servers Test online right now, and how steady has it been?

Player one, Citadel Servers Test is online as you read this. About 5 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 129, or 77%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Citadel Servers Test perform?

Averaged over the last 48 hours, server fps was 220, with a low of 181. Buildings, deployables and all the rest of the world took the entity count as high as 99,183. The top memory figure was 2,861 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Citadel Servers Test hosted?

No region is published by Citadel Servers Test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 109.123.230.80:28015.

The crowd

Where does Citadel Servers Test sit on the leaderboard?

Player hours for the week place Citadel Servers Test at #14,912, in the top 67% of every ranked server.

How many players are on Citadel Servers Test right now?

The live score is 0 players on Citadel Servers Test, out of 100 slots. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 19:00 UTC drew the highest average: 0 players.

How to join

How do I join Citadel Servers Test?

Type client.connect 109.123.230.80:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.