RUS 64 SARATOV
Online 109.195.27.208:28015 checked 12m ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 173
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 50m
- since its last restart; the bar fills at a day
- Rank
- #10,017
- top 45%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:29 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RUS 64 SARATOV?
RUS 64 SARATOV runs a procedural map of size 3,000 with seed 689777, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on RUS 64 SARATOV?
RUS 64 SARATOV says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on RUS 64 SARATOV?
The record of RUS 64 SARATOV's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 2 days 18 hours.
What happens on RUS 64 SARATOV when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on RUS 64 SARATOV mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags RUS 64 SARATOV publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RUS 64 SARATOV?
These Rust Leaderboard lists count RUS 64 SARATOV among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.
About the server
Which Rust version is RUS 64 SARATOV running?
Rust network protocol 2635 and build 168909 on Windows is the version RUS 64 SARATOV runs. Steam updates your game so it sits on the same protocol needed to join.
Is RUS 64 SARATOV up right now, and how steady is it?
RUS 64 SARATOV is up, live and reachable this moment. The uptime figure puts the last restart at roughly 3 hours ago. The last 2 full days saw it online for 31 of 48 hours, 65% of the time. Rust Leaderboard logged it for the first time on 26 October 2026.
How well does RUS 64 SARATOV perform?
Averaged over the last 48 hours, server fps was 173, with a low of 173. At its peak the world carried 48,740 entities: buildings, deployables and the rest. The top memory figure was 1,361 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is RUS 64 SARATOV hosted?
Nothing about a region is published by RUS 64 SARATOV. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 109.195.27.208:28015 is its address.
Population
Where does RUS 64 SARATOV sit on the leaderboard?
Player hours over seven days put RUS 64 SARATOV at #10,017, among the top 45% of ranked servers.
How many players are on RUS 64 SARATOV right now?
1 players fill 50 slots on RUS 64 SARATOV right now. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 09:00 UTC drew the highest average: 1 players.
How to join
How do I join RUS 64 SARATOV?
Type client.connect 109.195.27.208:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.