1UP
11837servers on
Hi-score
92814players now
2UP
496fresh wipes · 3h
Player select Ready

Aperture_Game's testing server

Online 109.247.229.146:28015 checked 9m ago

moddedoxide

Stats

Players
0/ 3
0% full
Slots
3open
3 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,574
top 61%
Last wipe · new game
4h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 16:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:36 UTC4h ago – – running 0
Tue 27 Oct, 07:53 UTC2d ago 1 halved by day 1 2.4 days 0
Thu 22 Oct, 18:44 UTC7d ago 1 halved by day 1 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
71 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
43 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
349 / 350

Quick answers

from the figures on this page

How it plays

Which map is loaded on Aperture_Game's testing server?

The game generates a procedural map for Aperture_Game's testing server.

What are the rules and settings on Aperture_Game's testing server?

The name of Aperture_Game's testing server carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Aperture_Game's testing server?

Aperture_Game's testing server wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 4 hours.

What happens on Aperture_Game's testing server when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Tag guide

What do the server tags on Aperture_Game's testing server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Aperture_Game's testing server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Aperture_Game's testing server?

These Rust Leaderboard lists count Aperture_Game's testing server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

Which Rust version is Aperture_Game's testing server on?

Rust network protocol 2635 and build 168909 on Linux is what Aperture_Game's testing server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Aperture_Game's testing server online right now, and how steady has it been?

Aperture_Game's testing server is up, live and reachable this moment. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 19 October 2026.

Where in the world is Aperture_Game's testing server hosted?

On region, Aperture_Game's testing server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 109.247.229.146:28015 is its address.

Player count

Where does Aperture_Game's testing server sit in the rankings?

Player hours for the week place Aperture_Game's testing server at #13,574, in the top 61% of every ranked server.

How many players are on Aperture_Game's testing server right now?

0 players fill 3 slots on Aperture_Game's testing server right now. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 17:00 UTC drew the highest average: 0 players.

Connect

How do I join Aperture_Game's testing server?

Type client.connect 109.247.229.146:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players It holds 3 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.