[DEV] Blackout Monument Event Testserver
Offline 109.41.177.32:28015 checked 5d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,335
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [DEV] Blackout Monument Event Testserver?
A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
The name of [DEV] Blackout Monument Event Testserver carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC is off, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 8 days 11 hours.
Tag guide
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
The server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [DEV] Blackout Monument Event Testserver?
These Rust Leaderboard lists count [DEV] Blackout Monument Event Testserver among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is [DEV] Blackout Monument Event Testserver running?
Rust network protocol 2634 and build 167781 on Windows is what [DEV] Blackout Monument Event Testserver runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [DEV] Blackout Monument Event Testserver online right now, and how steady has it been?
No sign of [DEV] Blackout Monument Event Testserver right now, with 5 days 16 hours since it was last seen. The last 5 full days saw it online for 0 of 120 hours, 0% of the time. Rust Leaderboard logged it for the first time on 23 October 2026.
Where in the world is [DEV] Blackout Monument Event Testserver hosted?
No region is published by [DEV] Blackout Monument Event Testserver. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 109.41.177.32:28015 is its address.
Player count
Where does [DEV] Blackout Monument Event Testserver sit in the rankings?
Player hours for the week place [DEV] Blackout Monument Event Testserver at #15,335, in the top 69% of every ranked server.
How many players are on [DEV] Blackout Monument Event Testserver right now?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last sighting was 5 days 16 hours ago. A seven-day average of 0 players is the score here.
How to join
How do I join [DEV] Blackout Monument Event Testserver?
In the Rust console (F1) enter client.connect 109.41.177.32:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.