[DEV] Blackout Monument Event Testserver
Offline 109.41.178.189:28015 checked 7d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,411
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver runs on a map the game generates procedurally.
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched off.
Wipe schedule
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
The record of [DEV] Blackout Monument Event Testserver's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 8 days 9 hours.
Tags
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use are listed under [DEV] Blackout Monument Event Testserver. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781 on Windows is the version [DEV] Blackout Monument Event Testserver runs. Matching the protocol is what joining needs; Steam handles the update.
Is [DEV] Blackout Monument Event Testserver online right now, and how steady has it been?
[DEV] Blackout Monument Event Testserver is down this moment; the last signal came 7 days 19 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 21 October 2026.
Where in the world is [DEV] Blackout Monument Event Testserver hosted?
Nothing about a region is published by [DEV] Blackout Monument Event Testserver. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 109.41.178.189:28015.
Population
Where does [DEV] Blackout Monument Event Testserver sit in the rankings?
Player hours over seven days put [DEV] Blackout Monument Event Testserver at #15,411, among the top 69% of ranked servers.
How many players are on [DEV] Blackout Monument Event Testserver right now?
Right now [DEV] Blackout Monument Event Testserver is not online, and its last appearance was 7 days 19 hours ago.
How to join
How do I join [DEV] Blackout Monument Event Testserver?
In the Rust console (F1) enter client.connect 109.41.178.189:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.