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11618servers on
Hi-score
39799players now
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88fresh wipes · 3h
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[DEV] Blackout Monument Event Testserver

Offline 109.41.178.189:28015 checked 7d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,411
top 69%
Last wipe · new game
8d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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Quick answers

from the figures on this page

How it plays

Which map is loaded on [DEV] Blackout Monument Event Testserver?

[DEV] Blackout Monument Event Testserver runs on a map the game generates procedurally.

What are the rules and settings on [DEV] Blackout Monument Event Testserver?

No gather rate appears in the name of [DEV] Blackout Monument Event Testserver. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched off.

Wipe schedule

What is the wipe schedule on [DEV] Blackout Monument Event Testserver?

The record of [DEV] Blackout Monument Event Testserver's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 8 days 9 hours.

Tags

What do the server tags on [DEV] Blackout Monument Event Testserver mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use are listed under [DEV] Blackout Monument Event Testserver. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include [DEV] Blackout Monument Event Testserver?

[DEV] Blackout Monument Event Testserver appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Which Rust version is [DEV] Blackout Monument Event Testserver on?

Rust network protocol 2634 and build 167781 on Windows is the version [DEV] Blackout Monument Event Testserver runs. Matching the protocol is what joining needs; Steam handles the update.

Is [DEV] Blackout Monument Event Testserver online right now, and how steady has it been?

[DEV] Blackout Monument Event Testserver is down this moment; the last signal came 7 days 19 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 21 October 2026.

Where in the world is [DEV] Blackout Monument Event Testserver hosted?

Nothing about a region is published by [DEV] Blackout Monument Event Testserver. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 109.41.178.189:28015.

Population

Where does [DEV] Blackout Monument Event Testserver sit in the rankings?

Player hours over seven days put [DEV] Blackout Monument Event Testserver at #15,411, among the top 69% of ranked servers.

How many players are on [DEV] Blackout Monument Event Testserver right now?

Right now [DEV] Blackout Monument Event Testserver is not online, and its last appearance was 7 days 19 hours ago.

How to join

How do I join [DEV] Blackout Monument Event Testserver?

In the Rust console (F1) enter client.connect 109.41.178.189:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.