test plugins
Offline 111.227.64.96:28015 checked 26d ago
Stats
- Players
- 0/ 99
- 0% full
- Slots
- 99open
- 99 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,013
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on test plugins?
No gather rate appears in the name of test plugins. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched off.
Wipe days
What is the wipe schedule on test plugins?
The record of test plugins's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 26 days 22 hours.
Tags
What do the server tags on test plugins mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp99 (Max players): It holds 99 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; ^x (Unknown flag): This flag has no entry in Facepunch's docs are listed under test plugins. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include test plugins?
test plugins appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is test plugins on?
Rust network protocol 2634 and build 166494 on Windows is the version test plugins runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is test plugins online right now, and how steady has it been?
No sign of test plugins right now, with 26 days 22 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 1 October 2026 is when Rust Leaderboard first logged it.
Where in the world is test plugins hosted?
No region is published by test plugins. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 111.227.64.96:28015.
Player count
Where does test plugins sit in the rankings?
Player hours for the week place test plugins at #16,013, in the top 69% of every ranked server.
How many players are on test plugins right now?
test plugins is offline at the moment; the last sighting was 26 days 22 hours ago.
Getting in
How do I join test plugins?
In the Rust console (F1) enter client.connect 111.227.64.96:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.