test plugins
Offline 111.227.65.108:28015 checked 41d ago
Stats
- Players
- 0/ 99
- 0% full
- Slots
- 99open
- 99 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,450
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on test plugins?
The game generates a procedural map for test plugins.
What are the rules and settings on test plugins?
test plugins says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.
Reset times
What is the wipe schedule on test plugins?
The record of test plugins's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 41 days 9 hours is how long the current world has been up.
Tag guide
What do the server tags on test plugins mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): Slot count: 99; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; ^x (Unknown flag): This flag has no entry in Facepunch's docs are listed under test plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include test plugins?
test plugins appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is test plugins on?
Rust network protocol 2633 and build 162929 on Windows is the version test plugins runs. Steam updates your game so it sits on the same protocol needed to join.
Is test plugins online right now, and how steady has it been?
test plugins is down this moment; the last signal came 41 days 9 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 17 September 2026.
Where in the world is test plugins hosted?
On region, test plugins publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 111.227.65.108:28015.
The crowd
Where does test plugins sit in the rankings?
Player hours for the week place test plugins at #14,450, in the top – of every ranked server.
How many players are on test plugins right now?
test plugins is offline at the moment; the last sighting was 41 days 9 hours ago.
Getting in
How do I join test plugins?
In the Rust console (F1) enter client.connect 111.227.65.108:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.