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11699servers on
Hi-score
38680players now
2UP
94fresh wipes · 3h
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Pinny Test

Offline 114.44.55.7:28015 checked 13h ago

moddedoxide

Stats

Players
2/ 10
20% full
Slots
8open
10 max players
7-day avg
3
7-day average · peak 4
FPS
215
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 16m
since its last restart; the bar fills at a day
Rank
#5,965
top 27%
Last wipe · new game
25d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123411:0012:0013:00

Hourly average and peak, UTC.

Server performance

010020030040011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
7 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on Pinny Test?

The game generates a procedural map for Pinny Test: size 5,000, seed 2128749943. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Pinny Test?

Pinny Test says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Pinny Test?

Too few of Pinny Test's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 25 days is how long the current world has been up.

Tag guide

What do the server tags on Pinny Test mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Pinny Test publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Pinny Test?

These Rust Leaderboard lists count Pinny Test among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is Pinny Test running?

Rust network protocol 2635 and build 168909 on Windows is the version Pinny Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Pinny Test up right now, and how steady is it?

Player one, Pinny Test is offline as you read this, last spotted 13 hours ago. The uptime figure puts the last restart at roughly 1 hours ago. The last 2 full days saw it online for 3 of 48 hours, 6% of the time. 26 October 2026 is when Rust Leaderboard first logged it.

How well does Pinny Test perform?

202 server fps on average across the last 48 hours, never dropping below 188. Buildings, deployables and all the rest of the world took the entity count as high as 151,060. Memory use peaked at 2,481 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Pinny Test hosted?

On region, Pinny Test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 114.44.55.7:28015.

Player count

Where does Pinny Test sit on the leaderboard?

Player hours over seven days put Pinny Test at #5,965, among the top 27% of ranked servers.

How many players are on Pinny Test right now?

Right now Pinny Test is not online, and its last appearance was 13 hours ago. Its average over the past week is 3 players, peaking at 4. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 3 players.

Connect

How do I join Pinny Test?

Type client.connect 114.44.55.7:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.